From c53b7e5d38c24bce7ba55abf3060ffd012783086 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 27 Oct 2014 23:58:09 +0100 Subject: QtBiomeVisualiser: Switched caching to entire regions. This speeds up the rendering preparation for small zooms. --- Tools/QtBiomeVisualiser/ChunkCache.cpp | 126 --------------------------------- 1 file changed, 126 deletions(-) delete mode 100644 Tools/QtBiomeVisualiser/ChunkCache.cpp (limited to 'Tools/QtBiomeVisualiser/ChunkCache.cpp') diff --git a/Tools/QtBiomeVisualiser/ChunkCache.cpp b/Tools/QtBiomeVisualiser/ChunkCache.cpp deleted file mode 100644 index 05c267d30..000000000 --- a/Tools/QtBiomeVisualiser/ChunkCache.cpp +++ /dev/null @@ -1,126 +0,0 @@ -#include "Globals.h" -#include "ChunkCache.h" -#include -#include -#include "ChunkSource.h" -#include "ChunkLoader.h" - - - - - -ChunkCache::ChunkCache(QObject * parent) : - super(parent) -{ - m_Cache.setMaxCost(1024 * 1024 * 1024); // 1 GiB of memory for the cache -} - - - - - -ChunkPtr ChunkCache::fetch(int a_ChunkX, int a_ChunkZ) -{ - // Retrieve from the cache: - quint32 hash = getChunkHash(a_ChunkX, a_ChunkZ); - ChunkPtr * res; - { - QMutexLocker lock(&m_Mtx); - res = m_Cache[hash]; - // If succesful and chunk loaded, return the retrieved value: - if ((res != nullptr) && (*res)->isValid()) - { - return *res; - } - } - - // If the chunk is in cache but not valid, it means it has been already queued for rendering, do nothing now: - if (res != nullptr) - { - return ChunkPtr(nullptr); - } - - // There's no such item in the cache, create it now: - res = new ChunkPtr(new Chunk); - if (res == nullptr) - { - return ChunkPtr(nullptr); - } - { - QMutexLocker lock(&m_Mtx); - m_Cache.insert(hash, res, sizeof(Chunk)); - } - - // Queue the chunk for rendering: - queueChunkRender(a_ChunkX, a_ChunkZ, *res); - - // Return failure, the chunk is not yet rendered: - return ChunkPtr(nullptr); -} - - - - - -void ChunkCache::setChunkSource(std::shared_ptr a_ChunkSource) -{ - // Replace the chunk source: - m_ChunkSource = a_ChunkSource; - - // Clear the cache: - QMutexLocker lock(&m_Mtx); - m_Cache.clear(); -} - - - - - -void ChunkCache::reload() -{ - assert(m_ChunkSource.get() != nullptr); - - // Reload the chunk source: - m_ChunkSource->reload(); - - // Clear the cache: - QMutexLocker lock(&m_Mtx); - m_Cache.clear(); -} - - - - - -void ChunkCache::gotChunk(int a_ChunkX, int a_ChunkZ) -{ - emit chunkAvailable(a_ChunkX, a_ChunkZ); -} - - - - - -quint32 ChunkCache::getChunkHash(int a_ChunkX, int a_ChunkZ) -{ - // Simply join the two coords into a single int - // The coords will never be larger than 16-bits, so we can do this safely - return (((static_cast(a_ChunkX) & 0xffff) << 16) | (static_cast(a_ChunkZ) & 0xffff)); -} - - - - - -void ChunkCache::queueChunkRender(int a_ChunkX, int a_ChunkZ, ChunkPtr & a_Chunk) -{ - // Create a new loader task: - ChunkLoader * loader = new ChunkLoader(a_ChunkX, a_ChunkZ, a_Chunk, m_ChunkSource); - connect(loader, SIGNAL(loaded(int, int)), this, SLOT(gotChunk(int, int))); - - QThreadPool::globalInstance()->start(loader); -} - - - - -- cgit v1.2.3