From dda66ea6efaa1ae3305dae97a9ab9bdb4254cf46 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 21 Sep 2014 22:58:09 +0200 Subject: QtBiomeVisualiser: Added the base for INI editting. --- Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp | 125 ++++++++++++++++++++++++++ Tools/QtBiomeVisualiser/GeneratorSetupDlg.h | 53 +++++++++++ Tools/QtBiomeVisualiser/MainWindow.cpp | 77 +++++++++++++--- Tools/QtBiomeVisualiser/MainWindow.h | 25 ++++-- Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro | 6 +- 5 files changed, 266 insertions(+), 20 deletions(-) create mode 100644 Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp create mode 100644 Tools/QtBiomeVisualiser/GeneratorSetupDlg.h (limited to 'Tools') diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp new file mode 100644 index 000000000..e6037fa9b --- /dev/null +++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp @@ -0,0 +1,125 @@ +#include "Globals.h" +#include "GeneratorSetupDlg.h" +#include +#include +#include "Generating/BioGen.h" +#include "inifile/iniFile.h" + + + + + +static const QString s_GeneratorNames[] = +{ + QString("Checkerboard"), + QString("Constant"), + QString("DistortedVoronoi"), + QString("MultiStepMap"), + QString("TwoLevel"), + QString("Voronoi"), +}; + + + + + +GeneratorSetupDlg::GeneratorSetupDlg(const AString & a_IniFileName, QWidget * a_Parent) : + super(a_Parent), + m_IniFile(new cIniFile()) +{ + // The generator name is in a separate form layout at the top, always present: + m_cbGenerator = new QComboBox(); + m_cbGenerator->setMinimumWidth(300); + for (size_t i = 0; i < ARRAYCOUNT(s_GeneratorNames); i++) + { + m_cbGenerator->addItem(s_GeneratorNames[i]); + } + QFormLayout * nameLayout = new QFormLayout(); + nameLayout->addRow(new QLabel(tr("Generator")), m_cbGenerator); + + // The rest of the controls are in a dynamically created form layout: + m_FormLayout = new QFormLayout(); + + // The main layout joins these two vertically: + m_MainLayout = new QVBoxLayout(); + m_MainLayout->addLayout(nameLayout); + m_MainLayout->addLayout(m_FormLayout); + setLayout(m_MainLayout); + + // Load the INI file, if specified, otherwise set defaults: + if (!a_IniFileName.empty() && m_IniFile->ReadFile(a_IniFileName)) + { + m_cbGenerator->setCurrentText(QString::fromStdString(m_IniFile->GetValue("Generator", "BiomeGen"))); + } + else + { + m_IniFile->SetValue("Generator", "Generator", "Composable"); + m_IniFile->SetValue("Generator", "BiomeGen", m_cbGenerator->currentText().toStdString()); + bool dummy; + delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy); + } + updateFromIni(); + + // Connect the combo change even only after the data has been loaded: + connect(m_cbGenerator, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(generatorChanged(QString))); +} + + + + + +void GeneratorSetupDlg::generatorChanged(const QString & a_NewName) +{ + // Clear the current contents of the form layout by assigning it to a stack temporary: + { + m_MainLayout->takeAt(1); + QWidget().setLayout(m_FormLayout); + } + + // Re-create the layout: + m_FormLayout = new QFormLayout(); + m_MainLayout->addLayout(m_FormLayout); + + // Recreate the INI file: + m_IniFile->Clear(); + m_IniFile->SetValue("Generator", "Generator", "Composable"); + m_IniFile->SetValue("Generator", "BiomeGen", a_NewName.toStdString()); + + // Create a dummy biome gen from the INI file, this will create the defaults in the INI file: + bool dummy; + delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy); + + // Read all values from the INI file and put them into the form layout: + updateFromIni(); +} + + + + + +void GeneratorSetupDlg::updateFromIni() +{ + int keyID = m_IniFile->FindKey("Generator"); + if (keyID <= -1) + { + return; + } + int numItems = m_IniFile->GetNumValues(keyID); + for (int i = 0; i < numItems; i++) + { + AString itemName = m_IniFile->GetValueName(keyID, i); + AString itemValue = m_IniFile->GetValue(keyID, i); + if ((itemName == "Generator") || (itemName == "BiomeGen")) + { + // These special cases are not to be added + continue; + } + QLineEdit * edit = new QLineEdit(); + edit->setText(QString::fromStdString(itemValue)); + m_FormLayout->addRow(new QLabel(QString::fromStdString(itemName)), edit); + } // for i - INI values[] +} + + + + diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h new file mode 100644 index 000000000..d7070e331 --- /dev/null +++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h @@ -0,0 +1,53 @@ +#pragma once + +#include +#include +#include +#include +#include + + + + + +class cIniFile; + + + + + +class GeneratorSetupDlg : + public QDialog +{ + typedef QDialog super; + + Q_OBJECT + +public: + /** Creates the dialog and loads the contents of the INI file, if not empty. */ + explicit GeneratorSetupDlg(const std::string & a_IniFileName, QWidget * parent = nullptr); + +signals: + +public slots: + /** Called when the user selects a different generator from the top combobox. + Re-creates m_IniFile and updates the form layout. */ + void generatorChanged(const QString & a_NewName); + +protected: + QComboBox * m_cbGenerator; + QVBoxLayout * m_MainLayout; + QFormLayout * m_FormLayout; + + std::unique_ptr m_IniFile; + + int m_Seed; + + + /** Updates the form layout with the values from m_IniFile. */ + void updateFromIni(); +}; + + + + diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp index c56cf8bc2..d2c1ae2c1 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.cpp +++ b/Tools/QtBiomeVisualiser/MainWindow.cpp @@ -12,6 +12,7 @@ #include "Generating/BioGen.h" #include "StringCompression.h" #include "WorldStorage/FastNBT.h" +#include "GeneratorSetupDlg.h" @@ -42,13 +43,37 @@ MainWindow::~MainWindow() -void MainWindow::generate() +void MainWindow::newGenerator() { + // TODO + + // (Re-)open the generator setup dialog: + m_GeneratorSetupDlg.reset(new GeneratorSetupDlg("")); + m_GeneratorSetupDlg->show(); + m_GeneratorSetupDlg->raise(); + + // TODO +} + + + + + +void MainWindow::openGenerator() +{ + // Let the user specify the world.ini file: QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)")); if (worldIni.isEmpty()) { return; } + + // (Re-)open the generator setup dialog: + m_GeneratorSetupDlg.reset(new GeneratorSetupDlg(worldIni.toStdString())); + m_GeneratorSetupDlg->show(); + m_GeneratorSetupDlg->raise(); + + // Set the chunk source: m_BiomeView->setChunkSource(std::shared_ptr(new BioGenSource(worldIni))); m_BiomeView->redraw(); } @@ -57,13 +82,23 @@ void MainWindow::generate() -void MainWindow::open() +void MainWindow::openWorld() { + // Let the user specify the world: QString regionFolder = QFileDialog::getExistingDirectory(this, tr("Select the region folder"), QString()); if (regionFolder.isEmpty()) { return; } + + // Remove the generator setup dialog, if open: + if (m_GeneratorSetupDlg.get() != nullptr) + { + m_GeneratorSetupDlg->hide(); + m_GeneratorSetupDlg.reset(nullptr); + } + + // Set the chunk source: m_BiomeView->setChunkSource(std::shared_ptr(new AnvilSource(regionFolder))); m_BiomeView->redraw(); } @@ -74,11 +109,21 @@ void MainWindow::open() void MainWindow::openVanillaWorld() { + // The world is stored in the sender action's data, retrieve it: QAction * action = qobject_cast(sender()); if (action == nullptr) { return; } + + // Remove the generator setup dialog, if open: + if (m_GeneratorSetupDlg.get() != nullptr) + { + m_GeneratorSetupDlg->hide(); + m_GeneratorSetupDlg.reset(nullptr); + } + + // Set the chunk source: m_BiomeView->setChunkSource(std::shared_ptr(new AnvilSource(action->data().toString()))); m_BiomeView->redraw(); } @@ -107,19 +152,24 @@ void MainWindow::createActions() { createWorldActions(); - m_actGen = new QAction(tr("&Generate..."), this); - m_actGen->setShortcut(tr("Ctrl+N")); - m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); - connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate())); + m_actNewGen = new QAction(tr("&New generator"), this); + m_actNewGen->setShortcut(tr("Ctrl+N")); + m_actNewGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); + connect(m_actNewGen, SIGNAL(triggered()), this, SLOT(newGenerator())); + + m_actOpenGen = new QAction(tr("&Open generator..."), this); + m_actOpenGen->setShortcut(tr("Ctrl+G")); + m_actOpenGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); + connect(m_actOpenGen, SIGNAL(triggered()), this, SLOT(openGenerator())); - m_actOpen = new QAction(tr("&Open world..."), this); - m_actOpen->setShortcut(tr("Ctrl+O")); - m_actOpen->setStatusTip(tr("Open an existing world and display its biomes")); - connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open())); + m_actOpenWorld = new QAction(tr("&Open world..."), this); + m_actOpenWorld->setShortcut(tr("Ctrl+O")); + m_actOpenWorld->setStatusTip(tr("Open an existing world and display its biomes")); + connect(m_actOpenWorld, SIGNAL(triggered()), this, SLOT(openWorld())); m_actReload = new QAction(tr("&Reload"), this); m_actReload->setShortcut(tr("F5")); - m_actReload->setStatusTip(tr("Open an existing world and display its biomes")); + m_actReload->setStatusTip(tr("Clear the view cache and force a reload of all the data")); connect(m_actReload, SIGNAL(triggered()), m_BiomeView, SLOT(reload())); m_actExit = new QAction(tr("E&xit"), this); @@ -174,7 +224,8 @@ void MainWindow::createWorldActions() void MainWindow::createMenus() { QMenu * file = menuBar()->addMenu(tr("&Map")); - file->addAction(m_actGen); + file->addAction(m_actNewGen); + file->addAction(m_actOpenGen); file->addSeparator(); QMenu * worlds = file->addMenu(tr("Open existing")); worlds->addActions(m_WorldActions); @@ -182,7 +233,7 @@ void MainWindow::createMenus() { worlds->setEnabled(false); } - file->addAction(m_actOpen); + file->addAction(m_actOpenWorld); file->addSeparator(); file->addAction(m_actReload); file->addSeparator(); diff --git a/Tools/QtBiomeVisualiser/MainWindow.h b/Tools/QtBiomeVisualiser/MainWindow.h index 997d7a5d2..840e01b0f 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.h +++ b/Tools/QtBiomeVisualiser/MainWindow.h @@ -1,5 +1,6 @@ #pragma once +#include #include #include #include "BiomeView.h" @@ -8,6 +9,13 @@ +// fwd: +class GeneratorSetupDlg; + + + + + class MainWindow : public QMainWindow { @@ -16,23 +24,27 @@ class MainWindow : BiomeView * m_BiomeView; public: - MainWindow(QWidget *parent = 0); + MainWindow(QWidget * parent = nullptr); ~MainWindow(); private slots: + /** Creates a generator definition from scratch, lets user modify generator params in realtime. */ + void newGenerator(); + /** Opens a generator definition and generates the biomes based on that. */ - void generate(); + void openGenerator(); /** Opens an existing world and displays the loaded biomes. */ - void open(); + void openWorld(); /** Opens a vanilla world that is specified by the calling action. */ void openVanillaWorld(); protected: // Actions: - QAction * m_actGen; - QAction * m_actOpen; + QAction * m_actNewGen; + QAction * m_actOpenGen; + QAction * m_actOpenWorld; QAction * m_actReload; QAction * m_actExit; @@ -42,6 +54,9 @@ protected: /** Path to the vanilla folder. */ QString m_MinecraftPath; + /** The dialog for setting up the generator. */ + std::unique_ptr m_GeneratorSetupDlg; + /** Initializes the m_MinecraftPath based on the proper MC path */ void initMinecraftPath(); diff --git a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro index 283e180f8..7171562bb 100644 --- a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro +++ b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro @@ -46,7 +46,8 @@ SOURCES += main.cpp\ ../../lib/zlib/inftrees.c \ ../../lib/zlib/trees.c \ ../../lib/zlib/uncompr.c \ - ../../lib/zlib/zutil.c + ../../lib/zlib/zutil.c \ + GeneratorSetupDlg.cpp HEADERS += MainWindow.h \ Globals.h \ @@ -78,7 +79,8 @@ HEADERS += MainWindow.h \ ../../lib/zlib/trees.h \ ../../lib/zlib/zconf.h \ ../../lib/zlib/zlib.h \ - ../../lib/zlib/zutil.h + ../../lib/zlib/zutil.h \ + GeneratorSetupDlg.h INCLUDEPATH += $$_PRO_FILE_PWD_ \ $$_PRO_FILE_PWD_/../../src \ -- cgit v1.2.3