From 7e010e7f8fc3983c3bd85fe17da27e06bdb4c7d9 Mon Sep 17 00:00:00 2001 From: faketruth Date: Mon, 3 Oct 2011 19:39:53 +0000 Subject: Setting files Plugins git-svn-id: http://mc-server.googlecode.com/svn/trunk@5 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- recipes.txt | 280 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 280 insertions(+) create mode 100644 recipes.txt (limited to 'recipes.txt') diff --git a/recipes.txt b/recipes.txt new file mode 100644 index 000000000..896c54283 --- /dev/null +++ b/recipes.txt @@ -0,0 +1,280 @@ +#*************************** +# Default Crafting Recipes # +#**************************# +# # +# Coded by: FakeTruth # +# Written by: Aelux # +# # +#**************************# +# +# +# +#******************************************************# +# Basic Notation Help +#******************************************************# +# +# 1x1,1:1:17:1@5:4 -> Produces 4 Planks +# +# +# --How does the above notation work? +# +# Ans- Think about the crafting table as coordiantes +# on a graph where you have an "X" axis and a +# "Y" axis. The "X" is the horizantle axis and +# the "Y" is the vertical axis. +# +# Syntax- x,x:y::@: +# +# +# +#--------------------Basic EXAMPLE---------------------#---------------Grid Abstraction EXAMPLE------------------# +# +# Example- 3x3,2:3:280:8@5:2 # Example- 1x1,1:1:280:8@5:2 +# +# Recipe- w=3,h=3,x=2,y=3,Item=Stick,Amount=8 # Recipe- w=1,h=1,x=1,y=1,Item=Stick,Amount=8 +# Result- 2 Wood Planks (2 of ItemID 5) Result- 2 Wood Planks (2 of ItemID 5) +# # +# Table grid is set to 3 by 3 (O = empty,+ = full) Table grid is set to 1 by 1 (O = empty,+ = full) +# ----- # --- +# OOO + +# OOO # +# O+O --How does the above example compare to the Basic +# # example? +# --How does the above example work? +# # Ans- This means, you can place a stack of 8 sticks +# Ans- This means, if you place a stack of 8 sticks ANYwhere a 1x1 grid can fit. Obviously since a 1x1 +# at that exact location on the Work Bench, # grid is a single slot, it can be abstracted to fill +# which is a 3x3 grid, you will recieve 2 Wood any single slot on any size grid. +# Planks PER 8 sticks. # +# There are 9 positions for the 1x1 grid in the +# # work bench (3x3) and 4 positions within the +# inventory grid (2x2). +#******************************************************#******************************************************** + + + + + +# +# B a s i c C r a f t s +# +# +1x1,1:1:17:1@5:4 #-> 4 Planks +1x2,*:*:5:1@280:4 #-> 4 Sticks +2x2,*:*:5:1@58:1 #-> Crafting bench +3x3,2:2:5:-1@54:1 #-> Chest +3x3,2:2:4:-1@61:1 #-> Furnace +1x2,1:1:263:1,1:2:280:1@50:4 #-> Torch +#******************************************************# + + + + + +# +# F o o d +# +# +3x1,*:3:296:1@297:1 #-> Bread +3x2,1:2:5:1,3:2:5:1,2:3:5:1@281:4 #-> Bowl +1x3,1:1:49:1,1:2:48:1,1:3:281:1@282:1 #-> Mushroom Stew +3x3,2:2:41:-1,2:2:260:1@322:1 #-> Golden Apple +#******************************************************# + + + + + +# +# U t i l i t i e s +# +# +3x2,1:2:265:1,2:3:265:1@325:1 #-> Bucket +1x2,1:1:265:1,1:2:318:1@259:1 #-> Lighter +3x3,1:3:280:1,2:2:280:1,3:1:280:1,3:2:287:1,3:3:287:1@346:1 #-> Fishing Rod +3x3,1:2:265:1,2:1:265:1,2:2:331:1,3:2:265:1,2:3:265:1@345:1 #-> Compass +3x3,1:2:266:1,2:1:266:1,2:2:331:1,3:2:266:1,2:3:266:1@345:1 #-> Watch +3x3,1:*:287:1,2:1:280:1,3:2:280:1,2:3:280:1@261:1 #-> Bow +1x3,1:1:318:1,1:2:280:1,1:3:288:1@262:4 #-> Arrow +2x3,*:*:5:1@64:1 #-> Wooden Door +3x3,*:1:280:-1@85:2 #-> Fence +3x3,1:*:280:1,3:*:280:1,2:2:280:1@65:1 #-> Ladder +3x2,*:*:5:1,2:3:280:1@323:1 #-> Sign +#******************************************************# +# +# T r a v e l U t i l i t i e s +# +# +3x3,1:*:265:1,3:*:265:1,2:2:280:1@66:16 #-> Rails +3x2,1:2:265:1,3:2:265:1,*:3:265:1@328:1 #-> Minecart +1x2,1:1:61:1,1:2:328:1@343:1 #-> Powered Minecart +1x2,1:1:54:1,1:2:328:1@342:1 #-> Storage Minecart +3x2,1:2:5:1,3:2:5:1,*:3:5:1@333:1 #-> Boat +#******************************************************# +# +# C o n t r o l U t i l i t i e s +# +# +1x2,1:1:331:1,1:2:280:1@76:1 #-> Redstone Torch +1x2,1:1:280:1,1:2:4:1@69:1 #-> Lever +2x1,*:*:5:1@72:1 #-> Wooden Preassure Plate +2x1,*:*:4:1@70:1 #-> Stone Preassure Plate +1x2,1:1:1:1,1:2:1:1@77:1 #-> Button +2x3,*:*:265:1@71:1 #-> Iron Door +#******************************************************# + + + + + +# +# M a t e r i a l B l o c k s +# +# +3x3,*:*:265:1@42:1 #-> Iron +3x3,*:*:266:1@41:1 #-> Gold +3x3,*:*:264:1@57:1 #-> Diamond +2x2,*:*:287:1@35:1 #-> Cloth +2x2,*:*:337:1@82:1 #-> Clay +2x2,*:*:336:1@45:1 #-> Brick +2x2,*:*:341:1@80:1 #-> Snow +#******************************************************# +# +# S p e c i a l B l o c k s +# +# +3x1,*:*:1:1@44:3 #-> Stone Step +3x3,*:3:5:1,1:1:5:1,1:2:5:1,2:2:5:1@53:4 #-> Wood Stairs +3x3,*:3:4:1,1:1:4:1,1:2:4:1,2:2:4:1@67:4 #-> Cobblestone Stairs +3x3,1:1:289:1,3:1:289:1,2:2:289:1,1:3:289:1,3:3:289:1,2:1:12:1,1:2:12:1,3:2:12:1,2:3:12:1@46:1 #-> TNT +3x3,2:2:5:-1,2:2:264:1@84:1 #-> Jukebox +3x3,*:*:348:1@89:1 #-> Light Stone +#******************************************************# +# +# B l o c k T o I n g o t +# +# +1x1,1:1:42:1@265:9 #-> Iron +1x1,1:1:41:1@266:9 #-> Gold +1x1,1:1:57:1@264:9 #-> Diamond +#******************************************************# + + + + + +# +# S h o v e l +# +# +1x3,1:1:5:1,1:2:280:1,1:3:280:1@269:1 #-> Wooden +1x3,1:1:4:1,1:2:280:1,1:3:280:1@273:1 #-> Stone +1x3,1:1:266:1,1:2:280:1,1:3:280:1@284:1 #-> Gold +1x3,1:1:265:1,1:2:280:1,1:3:280:1@256:1 #-> Iron +1x3,1:1:264:1,1:2:280:1,1:3:280:1@277:1 #-> Diamond +#******************************************************# +# +# P i c k a x e +# +# +3x3,*:1:5:1,2:2:280:1,2:3:280:1@270:1 #-> Wooden +3x3,*:1:4:1,2:2:280:1,2:3:280:1@274:1 #-> Stone +3x3,*:1:266:1,2:2:280:1,2:3:280:1@285:1 #-> Gold +3x3,*:1:265:1,2:2:280:1,2:3:280:1@257:1 #-> Iron +3x3,*:1:264:1,2:2:280:1,2:3:280:1@278:1 #-> Diamond +#******************************************************# +# +# A x e +# +# +2x2,2:2:5:-1,2:2:280:1,2:3:280:1@271:1 #-> Wooden (L) +2x2,1:2:5:-1,1:2:280:1,1:3:280:1@271:1 #-> Wooden (R) +2x2,2:2:4:-1,2:2:280:1,2:3:280:1@275:1 #-> Stone (L) +2x2,1:2:4:-1,1:2:280:1,1:3:280:1@275:1 #-> Stone (R) +2x2,2:2:256:-1,2:2:280:1,2:3:280:1@258:1#-> Iron (L) +2x2,1:2:256:-1,1:2:280:1,1:3:280:1@258:1#-> Iron (R) +2x2,2:2:264:-1,2:2:280:1,2:3:280:1@279:1#-> Diamond (L) +2x2,1:2:264:-1,1:2:280:1,1:3:280:1@279:1#-> Diamond (R) +#******************************************************# +# +# S w o r d +# +# +1x2,*:*:5:1,1:3:280:1@268:1 #-> Wooden +1x2,*:*:4:1,1:3:280:1@272:1 #-> Stone +1x2,*:*:266:1,1:3:280:1@283:1 #-> Gold +1x2,*:*:265:1,1:3:280:1@267:1 #-> Iron +1x2,*:*:264:1,1:3:280:1@276:1 #-> Diamond +#******************************************************# +# +# H o e +# +# +2x1,*:*:5:1,2:2:280:1,2:3:280:1@290:1 #-> Wooden (L) +2x1,*:*:5:1,1:2:280:1,1:3:280:1@290:1 #-> Wooden (R) +2x1,*:*:4:1,2:2:280:1,2:3:280:1@291:1 #-> Stone (L) +2x1,*:*:4:1,1:2:280:1,1:3:280:1@291:1 #-> Stone (R) +2x1,*:*:266:1,2:2:280:1,2:3:280:1@294:1 #-> Gold (L) +2x1,*:*:266:1,1:2:280:1,1:3:280:1@294:1 #-> Gold (R) +2x1,*:*:265:1,2:2:280:1,2:3:280:1@292:1 #-> Iron (L) +2x1,*:*:265:1,1:2:280:1,1:3:280:1@292:1 #-> Iron (R) +2x1,*:*:264:1,2:2:280:1,2:3:280:1@293:1 #-> Diamond (L) +2x1,*:*:264:1,1:2:280:1,1:3:280:1@293:1 #-> Diamond (R) +#******************************************************# + + + + + +# +# L e a t h e r A r m o r +# +# +3x2,2:2:334:-1@298:1 #-> Helmet +3x3,2:1:334:-1@299:1 #-> Chest Piece +3x3,1:*:334:1,3:*:334:1,2:1:334:1@300:1 #-> Leggings +3x2,2:*:334:-1@301:1 #-> Boots +#*******************************************************# +# +# G o l d A r m o r +# +# +3x2,2:2:266:-1@314:1 #-> Helmet +3x3,2:1:266:-1@315:1 #-> Chest Piece +3x3,1:*:266:1,3:*:266:1,2:1:266:1@316:1 #-> Leggings +3x2,2:*:266:-1@317:1 #-> Boots +#*******************************************************# +# +# I r o n A r m o r +# +# +3x2,2:2:265:-1@306:1 #-> Helmet +3x3,2:1:265:-1@307:1 #-> Chest Piece +3x3,1:*:265:1,3:*:265:1,2:1:265:1@308:1 #-> Leggings +3x2,2:*:265:-1@309:1 #-> Boots +#*******************************************************# +# +# D i a m o n d A r m o r +# +# +3x2,2:2:264:-1@310:1 #-> Helmet +3x3,2:1:264:-1@311:1 #-> Chest Piece +3x3,1:*:264:1,3:*:264:1,2:1:264:1@312:1 #-> Leggings +3x2,2:*:264:-1@313:1 #-> Boots +#*******************************************************# + + + + + + +# +# D e c o r a t i v e +# +# +3x1,*:3:338:1@339:3 #-> Paper +1x3,2:*:338:1@340:1 #-> Book +3x3,*:1:5:1,*:2:349:1,*:3:5:1@47:1 #-> Book Shelf +3x3,2:2:280:-1,2:2:35:1@321:1 #-> Painting +1x2,1:1:86:1,1:2:50:1@91:1 #-> Jack-O-Lantern +#*******************************************************# \ No newline at end of file -- cgit v1.2.3