From 0cb00996de574095fac49e181a11e6a766248743 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 16 Aug 2013 10:48:19 +0200 Subject: Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. Also slightly improved the spawning algorithm. --- source/BlockEntities/DispenserEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/BlockEntities') diff --git a/source/BlockEntities/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp index cde67bb41..f2c542c37 100644 --- a/source/BlockEntities/DispenserEntity.cpp +++ b/source/BlockEntities/DispenserEntity.cpp @@ -112,7 +112,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - if (m_World->SpawnMob(MobX, DispY, MobZ, m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0) + if (m_World->SpawnMob(MobX, DispY, MobZ, (cMonster::eType)m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0) { m_Contents.ChangeSlotCount(a_SlotNum, -1); } -- cgit v1.2.3