From c7d55d8bbdcf08bd8f5a4b613f8931f63bc90470 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 22 Nov 2013 21:57:06 +0000 Subject: Fixed spawning pickups with piston arms --- source/Blocks/BlockPiston.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/Blocks') diff --git a/source/Blocks/BlockPiston.cpp b/source/Blocks/BlockPiston.cpp index d5750ebdd..42d7e8d35 100644 --- a/source/Blocks/BlockPiston.cpp +++ b/source/Blocks/BlockPiston.cpp @@ -93,6 +93,11 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_ if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON)) { a_World->DigBlock(newX, newY, newZ); + if (a_Player->IsGameModeCreative()) { return; } // No pickups if creative + + cItems Pickups; + Pickups.push_back(cItem(Block, 1)); + a_World->SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); } } -- cgit v1.2.3