From 03c6bb9f85b929a99df2c800b8ba7d8ef4a8ec43 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 13 Jun 2013 07:36:43 +0000 Subject: Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Chunk.cpp | 36 +++++++++++++++++++++++++----------- 1 file changed, 25 insertions(+), 11 deletions(-) (limited to 'source/Chunk.cpp') diff --git a/source/Chunk.cpp b/source/Chunk.cpp index c2afb9d5c..78074a7af 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -16,6 +16,7 @@ #include "BlockEntities/DispenserEntity.h" #include "BlockEntities/DropperEntity.h" #include "BlockEntities/FurnaceEntity.h" +#include "BlockEntities/HopperEntity.h" #include "BlockEntities/JukeboxEntity.h" #include "BlockEntities/NoteEntity.h" #include "BlockEntities/SignEntity.h" @@ -1222,7 +1223,7 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back( new cChestEntity( x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back(new cChestEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } @@ -1231,7 +1232,7 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back( new cDispenserEntity( x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back(new cDispenserEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } @@ -1249,17 +1250,25 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back( new cFurnaceEntity( x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back(new cFurnaceEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } + case E_BLOCK_HOPPER: + { + if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) + { + m_BlockEntities.push_back(new cHopperEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); + } + } + case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back( new cSignEntity( BlockType, x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back( new cSignEntity(BlockType, x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } @@ -1268,7 +1277,7 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back(new cNoteEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back(new cNoteEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } @@ -1277,7 +1286,7 @@ void cChunk::CreateBlockEntities(void) { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { - m_BlockEntities.push_back(new cJukeboxEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) ); + m_BlockEntities.push_back(new cJukeboxEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World)); } break; } @@ -1434,28 +1443,33 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType { case E_BLOCK_CHEST: { - AddBlockEntity( new cChestEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + AddBlockEntity(new cChestEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } case E_BLOCK_DISPENSER: { - AddBlockEntity( new cDispenserEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + AddBlockEntity(new cDispenserEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } case E_BLOCK_DROPPER: { - AddBlockEntity( new cDropperEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + AddBlockEntity(new cDropperEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } case E_BLOCK_FURNACE: { - AddBlockEntity( new cFurnaceEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + AddBlockEntity(new cFurnaceEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World)); + break; + } + case E_BLOCK_HOPPER: + { + AddBlockEntity(new cHopperEntity( WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: { - AddBlockEntity( new cSignEntity( (ENUM_BLOCK_ID)a_BlockType, WorldPos.x, WorldPos.y, WorldPos.z, m_World) ); + AddBlockEntity(new cSignEntity(a_BlockType, WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; } case E_BLOCK_NOTE_BLOCK: -- cgit v1.2.3