From 01b24d73eab6b0e708063d82f01ea9bb9296550c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 3 Mar 2013 19:05:11 +0000 Subject: Player can sit in minecarts (but not move them yet) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ChunkMap.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'source/ChunkMap.cpp') diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 824c7cbfe..00f40f093 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -274,6 +274,21 @@ cChunk * cChunkMap::FindChunk(int a_ChunkX, int a_ChunkZ) +void cChunkMap::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), a_Entity.GetChunkY(), a_Entity.GetChunkZ()); + if (Chunk == NULL) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastAttachEntity(a_Entity, a_Vehicle); +} + + + + void cChunkMap::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); -- cgit v1.2.3