From 4d2c810c64c38fd5530170d5c4d54956a5587fb2 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 24 Oct 2013 00:30:20 +0100 Subject: Pickups now have collection delay when vomited Implements FS#394. --- source/Entities/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Entities/Player.cpp') diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index d93b45614..e06281998 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -1183,7 +1183,7 @@ void cPlayer::TossItem( double vX = 0, vY = 0, vZ = 0; EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY); vY = -vY * 2 + 1.f; - m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 3, vY * 3, vZ * 3); + m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player } -- cgit v1.2.3