From f38375a2ecaca692f905d687101315b801c3e724 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 2 Nov 2013 16:01:40 +0000 Subject: Fixed bow damage in creative Also reverted indenting change --- source/Entities/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Entities/Player.cpp') diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index ffd829663..2e4199629 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -318,7 +318,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) (BlockType == E_BLOCK_STATIONARY_WATER) || (BlockType == E_BLOCK_LADDER) || (BlockType == E_BLOCK_VINES) - ) + ) { m_LastGroundHeight = (float)GetPosY(); } -- cgit v1.2.3