From 6744738a85c60238585dcf72af211f852fd7e4c6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 2 Mar 2013 19:57:09 +0000 Subject: Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Entity.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/Entity.cpp') diff --git a/source/Entity.cpp b/source/Entity.cpp index c031c97af..bbca17fce 100644 --- a/source/Entity.cpp +++ b/source/Entity.cpp @@ -50,9 +50,9 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z) cEntity::~cEntity() { - LOGD("Deleting entity %d at pos {%.2f, %.2f} ~ [%d, %d]; ptr %p", + LOGD("Deleting entity %d at pos {%.2f, %.2f, %.2f} ~ [%d, %d]; ptr %p", m_UniqueID, - m_Pos.x, m_Pos.z, + m_Pos.x, m_Pos.y, m_Pos.z, (int)(m_Pos.x / cChunkDef::Width), (int)(m_Pos.z / cChunkDef::Width), this ); -- cgit v1.2.3