From b29af701b9a0b6bfbd2acaae06e32e9742fd7e78 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 22 Dec 2012 10:15:53 +0000 Subject: MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Entity.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/Entity.h') diff --git a/source/Entity.h b/source/Entity.h index 132679db2..96ba1a1a1 100644 --- a/source/Entity.h +++ b/source/Entity.h @@ -58,6 +58,7 @@ class cWorld; class cReferenceManager; class cClientHandle; +class MTRand; @@ -145,7 +146,8 @@ public: void Destroy(); //tolua_export void RemoveFromChunk(void); // for internal use in cChunk - virtual void Tick(float a_Dt) = 0; //tolua_export + virtual void Tick(float a_Dt, MTRand & a_TickRandom); // tolua_export + virtual void HandlePhysics(float a_Dt) {} // tolua_export /** Descendants override this function to send a command to the specified client to spawn the entity on the client. To spawn on all eligible clients, use cChunkMap::BroadcastSpawnEntity() -- cgit v1.2.3