From ea2ed2c918bddf773bb8d10298016f4e5309d0b2 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 3 Oct 2012 08:52:11 +0000 Subject: Moved blockticking into blockhandler classes. Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/FireSimulator.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/FireSimulator.h') diff --git a/source/FireSimulator.h b/source/FireSimulator.h index f879585ab..90e6a6062 100644 --- a/source/FireSimulator.h +++ b/source/FireSimulator.h @@ -23,11 +23,11 @@ public: virtual void Simulate( float a_Dt ) override; - virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override; + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override; - virtual bool IsBurnable( BLOCKTYPE a_BlockID ); - virtual bool IsForeverBurnable( BLOCKTYPE a_BlockID ); - virtual bool FiresForever( BLOCKTYPE a_BlockID ); + virtual bool IsBurnable( BLOCKTYPE a_BlockType ); + virtual bool IsForeverBurnable( BLOCKTYPE a_BlockType ); + virtual bool FiresForever( BLOCKTYPE a_BlockType ); protected: virtual void AddBlock(int a_X, int a_Y, int a_Z) override; -- cgit v1.2.3