From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Generating/ChunkDesc.h | 217 ------------------------------------------ 1 file changed, 217 deletions(-) delete mode 100644 source/Generating/ChunkDesc.h (limited to 'source/Generating/ChunkDesc.h') diff --git a/source/Generating/ChunkDesc.h b/source/Generating/ChunkDesc.h deleted file mode 100644 index e130c463f..000000000 --- a/source/Generating/ChunkDesc.h +++ /dev/null @@ -1,217 +0,0 @@ - -// ChunkDesc.h - -// Declares the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING. - - - - - -#pragma once - -#include "../BlockArea.h" -#include "../ChunkDef.h" -#include "../Cuboid.h" - - - - - -// fwd: ../BlockArea.h -class cBlockArea; - - - - - -// tolua_begin -class cChunkDesc -{ -public: - // tolua_end - - /// Uncompressed block metas, 1 meta per byte - typedef NIBBLETYPE BlockNibbleBytes[cChunkDef::NumBlocks]; - - cChunkDesc(int a_ChunkX, int a_ChunkZ); - ~cChunkDesc(); - - void SetChunkCoords(int a_ChunkX, int a_ChunkZ); - - // tolua_begin - - int GetChunkX(void) const { return m_ChunkX; } - int GetChunkZ(void) const { return m_ChunkZ; } - - void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - void SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - void GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); - - void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType); - BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ); - - void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta); - NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ); - - void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID); - EMCSBiome GetBiome(int a_RelX, int a_RelZ); - - void SetHeight(int a_RelX, int a_RelZ, int a_Height); - int GetHeight(int a_RelX, int a_RelZ); - - // Default generation: - void SetUseDefaultBiomes(bool a_bUseDefaultBiomes); - bool IsUsingDefaultBiomes(void) const; - void SetUseDefaultHeight(bool a_bUseDefaultHeight); - bool IsUsingDefaultHeight(void) const; - void SetUseDefaultComposition(bool a_bUseDefaultComposition); - bool IsUsingDefaultComposition(void) const; - void SetUseDefaultStructures(bool a_bUseDefaultStructures); - bool IsUsingDefaultStructures(void) const; - void SetUseDefaultFinish(bool a_bUseDefaultFinish); - bool IsUsingDefaultFinish(void) const; - - /// Writes the block area into the chunk, with its origin set at the specified relative coords. Area's data overwrite everything in the chunk. - void WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy = cBlockArea::msOverwrite); - - /// Reads an area from the chunk into a cBlockArea, blocktypes and blockmetas - void ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ); - - /// Returns the maximum height value in the heightmap - HEIGHTTYPE GetMaxHeight(void) const; - - /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk - void FillRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta - ); - - /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk - void FillRelCuboid(const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) - { - FillRelCuboid( - a_RelCuboid.p1.x, a_RelCuboid.p2.x, - a_RelCuboid.p1.y, a_RelCuboid.p2.y, - a_RelCuboid.p1.z, a_RelCuboid.p2.z, - a_BlockType, a_BlockMeta - ); - } - - /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk - void ReplaceRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta - ); - - /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk - void ReplaceRelCuboid( - const cCuboid & a_RelCuboid, - BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta - ) - { - ReplaceRelCuboid( - a_RelCuboid.p1.x, a_RelCuboid.p2.x, - a_RelCuboid.p1.y, a_RelCuboid.p2.y, - a_RelCuboid.p1.z, a_RelCuboid.p2.z, - a_SrcType, a_SrcMeta, - a_DstType, a_DstMeta - ); - } - - /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk - void FloorRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta - ); - - /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk - void FloorRelCuboid( - const cCuboid & a_RelCuboid, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta - ) - { - FloorRelCuboid( - a_RelCuboid.p1.x, a_RelCuboid.p2.x, - a_RelCuboid.p1.y, a_RelCuboid.p2.y, - a_RelCuboid.p1.z, a_RelCuboid.p2.z, - a_DstType, a_DstMeta - ); - } - - /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk - void RandomFillRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, - int a_RandomSeed, int a_ChanceOutOf10k - ); - - /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk - void RandomFillRelCuboid( - const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, - int a_RandomSeed, int a_ChanceOutOf10k - ) - { - RandomFillRelCuboid( - a_RelCuboid.p1.x, a_RelCuboid.p2.x, - a_RelCuboid.p1.y, a_RelCuboid.p2.y, - a_RelCuboid.p1.z, a_RelCuboid.p2.z, - a_BlockType, a_BlockMeta, - a_RandomSeed, a_ChanceOutOf10k - ); - } - - /// Returns the block entity at the specified coords. - /// If there is no block entity at those coords, tries to create one, based on the block type - /// If the blocktype doesn't support a block entity, returns NULL. - cBlockEntity * GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ); - - // tolua_end - - // Accessors used by cChunkGenerator::Generator descendants: - inline cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; } - inline cChunkDef::BlockTypes & GetBlockTypes (void) { return *((cChunkDef::BlockTypes *)m_BlockArea.GetBlockTypes()); } - // CANNOT, different compression! - // inline cChunkDef::BlockNibbles & GetBlockMetas (void) { return *((cChunkDef::BlockNibbles *)m_BlockArea.GetBlockMetas()); } - inline BlockNibbleBytes & GetBlockMetasUncompressed(void) { return *((BlockNibbleBytes *)m_BlockArea.GetBlockMetas()); } - inline cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; } - inline cEntityList & GetEntities (void) { return m_Entities; } - inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; } - - /// Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) - void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas); - - #ifdef _DEBUG - /// Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column - void VerifyHeightmap(void); - #endif // _DEBUG - -private: - int m_ChunkX; - int m_ChunkZ; - - cChunkDef::BiomeMap m_BiomeMap; - cBlockArea m_BlockArea; - cChunkDef::HeightMap m_HeightMap; - cEntityList m_Entities; // Individual entities are NOT owned by this object! - cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object! - - bool m_bUseDefaultBiomes; - bool m_bUseDefaultHeight; - bool m_bUseDefaultComposition; - bool m_bUseDefaultStructures; - bool m_bUseDefaultFinish; -} ; // tolua_export - - - - -- cgit v1.2.3