From 5687ca7bad4c83be16dd932c7f598fb699057a3e Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 16 Nov 2013 18:44:19 +0000 Subject: Fixed another one... --- source/Generating/Noise3DGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Generating/Noise3DGenerator.cpp') diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp index c47b3f8a2..e44f5f135 100644 --- a/source/Generating/Noise3DGenerator.cpp +++ b/source/Generating/Noise3DGenerator.cpp @@ -236,7 +236,7 @@ void cNoise3DGenerator::GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DAT // Precalculate a "height" array: NOISE_DATATYPE Height[DIM_X * DIM_Z]; // Output for the cubic noise heightmap ("source") m_Cubic.Generate2D(Height, DIM_X, DIM_Z, StartX / 25, EndX / 25, StartZ / 25, EndZ / 25); - for (int i = 0; i < ARRAYCOUNT(Height); i++) + for (unsigned int i = 0; i < ARRAYCOUNT(Height); i++) { Height[i] = abs(Height[i]) * m_HeightAmplification + 1; } -- cgit v1.2.3