From 881ad8d8dbed920c00ea750fb809797456e0b4fc Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 20:14:04 +0000 Subject: Source files cleanup: Generating-related files in a separate subfolder git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Generating/StructGen.h | 112 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 source/Generating/StructGen.h (limited to 'source/Generating/StructGen.h') diff --git a/source/Generating/StructGen.h b/source/Generating/StructGen.h new file mode 100644 index 000000000..8ddfdadba --- /dev/null +++ b/source/Generating/StructGen.h @@ -0,0 +1,112 @@ + +// StructGen.h + +/* Interfaces to the various structure generators: + - cStructGenTrees + - cStructGenMarbleCaves + - cStructGenOres +*/ + + + + + +#pragma once + +#include "ChunkGenerator.h" +#include "../cNoise.h" + + + + + +class cStructGenTrees : + public cStructureGen +{ +public: + cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) : + m_Seed(a_Seed), + m_Noise(a_Seed), + m_BiomeGen(a_BiomeGen), + m_HeightGen(a_HeightGen), + m_CompositionGen(a_CompositionGen) + {} + +protected: + + int m_Seed; + cNoise m_Noise; + cBiomeGen * m_BiomeGen; + cTerrainHeightGen * m_HeightGen; + cTerrainCompositionGen * m_CompositionGen; + + /** Generates and applies an image of a single tree. + Parts of the tree inside the chunk are applied to a_BlockX. + Parts of the tree outside the chunk are stored in a_OutsideX + */ + void GenerateSingleTree( + int a_ChunkX, int a_ChunkZ, int a_Seq, + cChunkDef::BlockTypes & a_BlockTypes, + cChunkDef::BlockNibbles & a_BlockMetas, + const cChunkDef::HeightMap & a_Height, + const cChunkDef::BiomeMap & a_Biomes, + sSetBlockVector & a_OutsideLogs, + sSetBlockVector & a_OutsideOther + ) ; + + /// Applies an image into chunk blockdata; all blocks outside the chunk will be appended to a_Overflow + void ApplyTreeImage( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, + cChunkDef::BlockNibbles & a_BlockMetas, + const sSetBlockVector & a_Image, + sSetBlockVector & a_Overflow + ); + + int GetNumTrees( + int a_ChunkX, int a_ChunkZ, + const cChunkDef::BiomeMap & a_Biomes + ); + + // cStructureGen override: + virtual void GenStructures( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::BlockNibbles & a_BlockMetas, // Block meta to read and change + cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data + cEntityList & a_Entities, // Entities may be added or deleted + cBlockEntityList & a_BlockEntities // Block entities may be added or deleted + ) override; +} ; + + + + + +class cStructGenOreNests : + public cStructureGen +{ +public: + cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {} + +protected: + cNoise m_Noise; + int m_Seed; + + // cStructureGen override: + virtual void GenStructures( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change + cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data + cEntityList & a_Entities, // Entities may be added or deleted + cBlockEntityList & a_BlockEntities // Block entities may be added or deleted + ) override; + + void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq); +} ; + + + + + -- cgit v1.2.3