From ea2ed2c918bddf773bb8d10298016f4e5309d0b2 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 3 Oct 2012 08:52:11 +0000 Subject: Moved blockticking into blockhandler classes. Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Items/ItemDye.h | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'source/Items/ItemDye.h') diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h index 5b21a501c..16e850719 100644 --- a/source/Items/ItemDye.h +++ b/source/Items/ItemDye.h @@ -5,7 +5,12 @@ #include "../World.h" #include "../Player.h" -class cItemDyeHandler : public cItemHandler + + + + +class cItemDyeHandler : + public cItemHandler { public: cItemDyeHandler(int a_ItemID) @@ -20,7 +25,7 @@ public: // Handle growing the plants: if (a_Item->m_ItemHealth == E_META_DYE_WHITE) { - if(a_World->GrowPlant(a_X, a_Y, a_Z, true)) + if (a_World->GrowRipePlant(a_X, a_Y, a_Z, true)) { if (a_Player->GetGameMode() == eGameMode_Survival) { @@ -32,4 +37,8 @@ public: } return false; } -}; \ No newline at end of file +} ; + + + + -- cgit v1.2.3