From 405d434c06bc3094ed70c2f20b3849273e1fbdd2 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 21 Sep 2013 18:08:05 +0200 Subject: Fixed pickup spawning with inherited gamemode. --- source/Items/ItemHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Items/ItemHandler.cpp') diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index 9d38e6f3a..13f5293b9 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -247,7 +247,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); - if (a_Player->GetGameMode() == gmSurvival) + if (a_Player->IsGameModeSurvival()) { if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) { -- cgit v1.2.3