From bc1e236d547479833cc4f8d8218064cbdb9dfc0d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 18 Nov 2013 22:30:34 +0000 Subject: Redstone Megacommit [SEE DESC] + Updated BlockID - look for yourself * Improved button, repeater, lever, and comparator code -> simplification and splitting of some stuff from the redstone simulator file * Fixed buttons not breaking when in an invalid game state * Fixed QueueSetBlock -> improved (AGAIN) piston code + Rewrote redstone simulator Fixes: #57, #58, #205, and part of #131. Fixes FS issues: 281, 116, and 102 --- source/Items/ItemRedstoneRepeater.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/Items/ItemRedstoneRepeater.h') diff --git a/source/Items/ItemRedstoneRepeater.h b/source/Items/ItemRedstoneRepeater.h index 459070579..f69f24eb8 100644 --- a/source/Items/ItemRedstoneRepeater.h +++ b/source/Items/ItemRedstoneRepeater.h @@ -2,7 +2,7 @@ #pragma once #include "ItemHandler.h" -#include "../Simulator/RedstoneSimulator.h" +#include "../Blocks/BlockRedstoneRepeater.h" @@ -30,7 +30,7 @@ public: ) override { a_BlockType = E_BLOCK_REDSTONE_REPEATER_OFF; - a_BlockMeta = cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()); + a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetRotation()); return true; } } ; -- cgit v1.2.3