From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/Items/ItemSeeds.h | 130 +++++++++++++++++++++++------------------------ 1 file changed, 65 insertions(+), 65 deletions(-) (limited to 'source/Items/ItemSeeds.h') diff --git a/source/Items/ItemSeeds.h b/source/Items/ItemSeeds.h index 7a5f77b80..8ca86663f 100644 --- a/source/Items/ItemSeeds.h +++ b/source/Items/ItemSeeds.h @@ -1,65 +1,65 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - - - - - -class cItemSeedsHandler : - public cItemHandler -{ -public: - cItemSeedsHandler(int a_ItemType) : - cItemHandler(a_ItemType) - { - - } - - virtual bool IsPlaceable(void) override - { - return true; - } - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - if (a_BlockFace != BLOCK_FACE_TOP) - { - // Only allow planting seeds from the top side of the block - return false; - } - - // Only allow placement on farmland - int X = a_BlockX; - int Y = a_BlockY; - int Z = a_BlockZ; - AddFaceDirection(X, Y, Z, a_BlockFace, true); - if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND) - { - return false; - } - - a_BlockMeta = 0; - switch (m_ItemType) - { - case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true; - case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true; - case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true; - case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true; - case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true; - default: a_BlockType = E_BLOCK_AIR; return true; - } - return false; - } -} ; - - - - + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" + + + + + +class cItemSeedsHandler : + public cItemHandler +{ +public: + cItemSeedsHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + + } + + virtual bool IsPlaceable(void) override + { + return true; + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + if (a_BlockFace != BLOCK_FACE_TOP) + { + // Only allow planting seeds from the top side of the block + return false; + } + + // Only allow placement on farmland + int X = a_BlockX; + int Y = a_BlockY; + int Z = a_BlockZ; + AddFaceDirection(X, Y, Z, a_BlockFace, true); + if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND) + { + return false; + } + + a_BlockMeta = 0; + switch (m_ItemType) + { + case E_ITEM_CARROT: a_BlockType = E_BLOCK_CARROTS; return true; + case E_ITEM_MELON_SEEDS: a_BlockType = E_BLOCK_MELON_STEM; return true; + case E_ITEM_POTATO: a_BlockType = E_BLOCK_POTATOES; return true; + case E_ITEM_PUMPKIN_SEEDS: a_BlockType = E_BLOCK_PUMPKIN_STEM; return true; + case E_ITEM_SEEDS: a_BlockType = E_BLOCK_CROPS; return true; + default: a_BlockType = E_BLOCK_AIR; return true; + } + return false; + } +} ; + + + + -- cgit v1.2.3