From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/Items/ItemSlab.h | 104 ++++++++++++++++++++++++------------------------ 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'source/Items/ItemSlab.h') diff --git a/source/Items/ItemSlab.h b/source/Items/ItemSlab.h index 9b3aaed03..80de05eb5 100644 --- a/source/Items/ItemSlab.h +++ b/source/Items/ItemSlab.h @@ -1,52 +1,52 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - - - - - -class cItemSlabHandler : public cItemHandler -{ -public: - cItemSlabHandler(int a_ItemType) - : cItemHandler(a_ItemType) - { - - } - - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override - { - BLOCKTYPE Block; - NIBBLETYPE Meta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - - if ( - ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block - && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab - && (Block == a_Item.m_ItemType) // Same slab - && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture - { - if (a_Player->GetGameMode() == eGameMode_Creative) - { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement - return true; - } - else - { - if (a_Player->GetInventory().RemoveOneEquippedItem()) - { - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement - return true; - } - } - } - return false; - } -} ; - - - - + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" + + + + + +class cItemSlabHandler : public cItemHandler +{ +public: + cItemSlabHandler(int a_ItemType) + : cItemHandler(a_ItemType) + { + + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + { + BLOCKTYPE Block; + NIBBLETYPE Meta; + a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); + + if ( + ((a_Dir == 0) || (a_Dir == 1)) // Only when clicking on top or on bottom of the block + && ((Block == E_BLOCK_WOODEN_SLAB) || (Block == E_BLOCK_STONE_SLAB)) // It is a slab + && (Block == a_Item.m_ItemType) // Same slab + && ((Meta & 0x7) == (a_Item.m_ItemDamage & 0x7))) // Same Texture + { + if (a_Player->GetGameMode() == eGameMode_Creative) + { + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement + return true; + } + else + { + if (a_Player->GetInventory().RemoveOneEquippedItem()) + { + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, Block - 1, Meta); // Block - 1 simple hack to save one if statement + return true; + } + } + } + return false; + } +} ; + + + + -- cgit v1.2.3