From 019c8b5bc71708e2d895a95757643406f75b4149 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 1 Feb 2013 19:55:42 +0000 Subject: Moved command API into cPluginManager. As specified in http://forum.mc-server.org/showthread.php?tid=765 , commands are now bound using a single function, cPluginManager:BindCommand(). git-svn-id: http://mc-server.googlecode.com/svn/trunk@1183 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/LuaCommandBinder.cpp | 154 -------------------------------------------- 1 file changed, 154 deletions(-) delete mode 100644 source/LuaCommandBinder.cpp (limited to 'source/LuaCommandBinder.cpp') diff --git a/source/LuaCommandBinder.cpp b/source/LuaCommandBinder.cpp deleted file mode 100644 index 84a379c74..000000000 --- a/source/LuaCommandBinder.cpp +++ /dev/null @@ -1,154 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "LuaCommandBinder.h" -#include "Player.h" -#include "Plugin.h" - -#include "tolua++.h" - - - - - -bool report_errors(lua_State * lua, int status) -{ - if (status == 0) - { - // No error to report - return false; - } - - LOGERROR("LUA: %s", lua_tostring(lua, -1)); - lua_pop(lua, 1); - return true; -} - - - - - -cLuaCommandBinder::cLuaCommandBinder() -{ -} - - - - - -cLuaCommandBinder::~cLuaCommandBinder() -{ -} - - - - - -void cLuaCommandBinder::ClearBindings() -{ - m_BoundCommands.clear(); -} - - - - - -void cLuaCommandBinder::RemoveBindingsForPlugin( cPlugin* a_Plugin ) -{ - for( CommandMap::iterator itr = m_BoundCommands.begin(); itr != m_BoundCommands.end(); ) - { - if( itr->second.Plugin == a_Plugin ) - { - LOGINFO("Unbinding %s ", itr->first.c_str( ) ); - luaL_unref( itr->second.LuaState, LUA_REGISTRYINDEX, itr->second.Reference ); // unreference - CommandMap::iterator eraseme = itr; - ++itr; - m_BoundCommands.erase( eraseme ); - continue; - } - ++itr; - } -} - - - - - -bool cLuaCommandBinder::BindCommand( const std::string & a_Command, const std::string & a_Permission, cPlugin* a_Plugin, lua_State * a_LuaState, int a_FunctionReference ) -{ - if( !a_Plugin->CanBindCommands() ) - { - LOGERROR("ERROR: Trying to bind command \"%s\" to a plugin that is not initialized.", a_Command.c_str() ); - return false; - } - if( m_BoundCommands.find( a_Command ) != m_BoundCommands.end() ) - { - LOGERROR("ERROR: Trying to bind command \"%s\" that has already been bound.", a_Command.c_str() ); - return false; - } - LOGINFO("Binding %s (%s)", a_Command.c_str(), a_Permission.c_str() ); - m_BoundCommands[ a_Command ] = BoundFunction( a_Plugin, a_LuaState, a_FunctionReference, a_Permission ); - return true; -} - - - - - -bool cLuaCommandBinder::HandleCommand( const std::string & a_Command, cPlayer* a_Player ) -{ - AStringVector Split = StringSplit(a_Command, " "); - if (Split.size() == 0) - { - return false; - } - - CommandMap::iterator FoundCommand = m_BoundCommands.find( Split[0] ); - if( FoundCommand != m_BoundCommands.end() ) - { - const BoundFunction & func = FoundCommand->second; - if( func.Permission.size() > 0 ) - { - if( !a_Player->HasPermission( func.Permission.c_str() ) ) - { - return false; - } - } - - - LOGD("1. Stack size: %i", lua_gettop(func.LuaState) ); - lua_rawgeti( func.LuaState, LUA_REGISTRYINDEX, func.Reference); // same as lua_getref() - - // Push the split - LOGD("2. Stack size: %i", lua_gettop(func.LuaState) ); - lua_createtable(func.LuaState, Split.size(), 0); - int newTable = lua_gettop(func.LuaState); - int index = 1; - std::vector::const_iterator iter = Split.begin(); - while(iter != Split.end()) { - tolua_pushstring( func.LuaState, (*iter).c_str() ); - lua_rawseti(func.LuaState, newTable, index); - ++iter; - ++index; - } - LOGD("3. Stack size: %i", lua_gettop(func.LuaState) ); - // Push player - tolua_pushusertype( func.LuaState, a_Player, "cPlayer" ); - LOGD("Calling bound function! :D"); - int s = lua_pcall(func.LuaState, 2, 1, 0); - if( report_errors( func.LuaState, s ) ) - { - LOGERROR("error. Stack size: %i", lua_gettop(func.LuaState) ); - return false; - } - bool RetVal = (tolua_toboolean(func.LuaState, -1, 0) > 0); - lua_pop(func.LuaState, 1); // Pop return value - LOGD("ok. Stack size: %i", lua_gettop(func.LuaState) ); - return RetVal; - } - return false; -} - - - - -- cgit v1.2.3