From 5efbb46ff0c094600e76142deb24e5295eb16024 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 18 Aug 2013 00:20:23 +0200 Subject: Fixed assert failures in cLuaState when using it for pushing a StringVector. --- source/LuaState.cpp | 31 ------------------------------- 1 file changed, 31 deletions(-) (limited to 'source/LuaState.cpp') diff --git a/source/LuaState.cpp b/source/LuaState.cpp index d1a8613b0..4b84df1e5 100644 --- a/source/LuaState.cpp +++ b/source/LuaState.cpp @@ -296,7 +296,6 @@ bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnNam void cLuaState::Push(const AString & a_String) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushcppstring(m_LuaState, a_String); m_NumCurrentFunctionArgs += 1; @@ -309,7 +308,6 @@ void cLuaState::Push(const AString & a_String) void cLuaState::Push(const AStringVector & a_Vector) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first lua_createtable(m_LuaState, a_Vector.size(), 0); int newTable = lua_gettop(m_LuaState); @@ -329,7 +327,6 @@ void cLuaState::Push(const AStringVector & a_Vector) void cLuaState::PushUserType(void * a_Object, const char * a_Type) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Object, a_Type); m_NumCurrentFunctionArgs += 1; @@ -342,7 +339,6 @@ void cLuaState::PushUserType(void * a_Object, const char * a_Type) void cLuaState::Push(int a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushnumber(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -355,7 +351,6 @@ void cLuaState::Push(int a_Value) void cLuaState::Push(double a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushnumber(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -368,7 +363,6 @@ void cLuaState::Push(double a_Value) void cLuaState::Push(const char * a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushstring(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -381,7 +375,6 @@ void cLuaState::Push(const char * a_Value) void cLuaState::Push(bool a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushboolean(m_LuaState, a_Value ? 1 : 0); m_NumCurrentFunctionArgs += 1; @@ -394,7 +387,6 @@ void cLuaState::Push(bool a_Value) void cLuaState::Push(cWorld * a_World) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_NumCurrentFunctionArgs += 1; @@ -407,7 +399,6 @@ void cLuaState::Push(cWorld * a_World) void cLuaState::Push(cPlayer * a_Player) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_NumCurrentFunctionArgs += 1; @@ -420,7 +411,6 @@ void cLuaState::Push(cPlayer * a_Player) void cLuaState::Push(const cPlayer * a_Player) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_NumCurrentFunctionArgs += 1; @@ -433,7 +423,6 @@ void cLuaState::Push(const cPlayer * a_Player) void cLuaState::Push(cEntity * a_Entity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); m_NumCurrentFunctionArgs += 1; @@ -446,7 +435,6 @@ void cLuaState::Push(cEntity * a_Entity) void cLuaState::Push(cMonster * a_Monster) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Monster, "cMonster"); m_NumCurrentFunctionArgs += 1; @@ -459,7 +447,6 @@ void cLuaState::Push(cMonster * a_Monster) void cLuaState::Push(cItem * a_Item) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Item, "cItem"); m_NumCurrentFunctionArgs += 1; @@ -472,7 +459,6 @@ void cLuaState::Push(cItem * a_Item) void cLuaState::Push(cItems * a_Items) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Items, "cItems"); m_NumCurrentFunctionArgs += 1; @@ -485,7 +471,6 @@ void cLuaState::Push(cItems * a_Items) void cLuaState::Push(cClientHandle * a_Client) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); m_NumCurrentFunctionArgs += 1; @@ -498,7 +483,6 @@ void cLuaState::Push(cClientHandle * a_Client) void cLuaState::Push(cPickup * a_Pickup) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); m_NumCurrentFunctionArgs += 1; @@ -511,7 +495,6 @@ void cLuaState::Push(cPickup * a_Pickup) void cLuaState::Push(cChunkDesc * a_ChunkDesc) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc"); m_NumCurrentFunctionArgs += 1; @@ -524,7 +507,6 @@ void cLuaState::Push(cChunkDesc * a_ChunkDesc) void cLuaState::Push(const cCraftingGrid * a_Grid) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); m_NumCurrentFunctionArgs += 1; @@ -537,7 +519,6 @@ void cLuaState::Push(const cCraftingGrid * a_Grid) void cLuaState::Push(const cCraftingRecipe * a_Recipe) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); m_NumCurrentFunctionArgs += 1; @@ -550,7 +531,6 @@ void cLuaState::Push(const cCraftingRecipe * a_Recipe) void cLuaState::Push(TakeDamageInfo * a_TDI) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo"); m_NumCurrentFunctionArgs += 1; @@ -563,7 +543,6 @@ void cLuaState::Push(TakeDamageInfo * a_TDI) void cLuaState::Push(cWindow * a_Window) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Window, "cWindow"); m_NumCurrentFunctionArgs += 1; @@ -576,7 +555,6 @@ void cLuaState::Push(cWindow * a_Window) void cLuaState::Push(cPlugin_NewLua * a_Plugin) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Plugin, "cPlugin_NewLua"); m_NumCurrentFunctionArgs += 1; @@ -589,7 +567,6 @@ void cLuaState::Push(cPlugin_NewLua * a_Plugin) void cLuaState::Push(const HTTPRequest * a_Request) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest"); m_NumCurrentFunctionArgs += 1; @@ -602,7 +579,6 @@ void cLuaState::Push(const HTTPRequest * a_Request) void cLuaState::Push(cWebAdmin * a_WebAdmin) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin"); m_NumCurrentFunctionArgs += 1; @@ -615,7 +591,6 @@ void cLuaState::Push(cWebAdmin * a_WebAdmin) void cLuaState::Push(const HTTPTemplateRequest * a_Request) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest"); m_NumCurrentFunctionArgs += 1; @@ -628,7 +603,6 @@ void cLuaState::Push(const HTTPTemplateRequest * a_Request) void cLuaState::Push(cTNTEntity * a_TNTEntity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity"); m_NumCurrentFunctionArgs += 1; @@ -641,7 +615,6 @@ void cLuaState::Push(cTNTEntity * a_TNTEntity) void cLuaState::Push(cCreeper * a_Creeper) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper"); m_NumCurrentFunctionArgs += 1; @@ -654,7 +627,6 @@ void cLuaState::Push(cCreeper * a_Creeper) void cLuaState::Push(Vector3i * a_Vector) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Vector, "Vector3i"); m_NumCurrentFunctionArgs += 1; @@ -667,7 +639,6 @@ void cLuaState::Push(Vector3i * a_Vector) void cLuaState::Push(void * a_Ptr) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first lua_pushnil(m_LuaState); m_NumCurrentFunctionArgs += 1; @@ -680,7 +651,6 @@ void cLuaState::Push(void * a_Ptr) void cLuaState::Push(cHopperEntity * a_Hopper) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity"); m_NumCurrentFunctionArgs += 1; @@ -693,7 +663,6 @@ void cLuaState::Push(cHopperEntity * a_Hopper) void cLuaState::Push(cBlockEntity * a_BlockEntity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity"); m_NumCurrentFunctionArgs += 1; -- cgit v1.2.3