From 24428a9768a2c43771a34b80e05696e517d99a61 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 8 Nov 2013 22:06:08 +0100 Subject: MobSpawner: Added skeleton and wolf conditions. This fixes the flood of warnings in the server console in Debug mode. --- source/MobSpawner.cpp | 110 +++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 91 insertions(+), 19 deletions(-) (limited to 'source/MobSpawner.cpp') diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp index dd9419ba4..4d0b2777b 100644 --- a/source/MobSpawner.cpp +++ b/source/MobSpawner.cpp @@ -139,10 +139,14 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R switch(a_MobType) { case cMonster::mtSquid: + { return IsBlockWater(TargetBlock) && (a_RelY >= 45) && (a_RelY <= 62); + } case cMonster::mtBat: + { return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]); + } case cMonster::mtChicken: case cMonster::mtCow: @@ -150,15 +154,28 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R case cMonster::mtHorse: case cMonster::mtSheep: { - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) && - (BlockBelow == E_BLOCK_GRASS) && (SkyLight >= 9); + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (!g_BlockTransparent[BlockBelow]) && + (BlockBelow == E_BLOCK_GRASS) && + (SkyLight >= 9) + ); } case cMonster::mtOcelot: { - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && - ((BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)) && (a_RelY >= 62) && (m_Random.NextInt(3,a_Biome) != 0); + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + ( + (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) + ) && + (a_RelY >= 62) && + (m_Random.NextInt(3, a_Biome) != 0) + ); } + case cMonster::mtEnderman: { if (a_RelY < 250) @@ -167,12 +184,19 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R if (BlockTop == E_BLOCK_AIR) { BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 3, a_RelZ); - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (BlockTop == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) && - (SkyLight <= 7) && (BlockLight <= 7); + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (BlockTop == E_BLOCK_AIR) && + (!g_BlockTransparent[BlockBelow]) && + (SkyLight <= 7) && + (BlockLight <= 7) + ); } } break; } + case cMonster::mtSpider: { bool CanSpawn = true; @@ -187,31 +211,79 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R { return false; } - if (!HaveFloor) - { - a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock); - HaveFloor = HaveFloor || !g_BlockTransparent[TargetBlock]; - } + HaveFloor = ( + HaveFloor || + ( + a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) && + !g_BlockTransparent[TargetBlock] + ) + ); } } return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7); - } + case cMonster::mtCreeper: + case cMonster::mtSkeleton: case cMonster::mtZombie: - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) && - (SkyLight <= 7) && (BlockLight <= 7) && (m_Random.NextInt(2,a_Biome) == 0); - + { + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (!g_BlockTransparent[BlockBelow]) && + (SkyLight <= 7) && + (BlockLight <= 7) && + (m_Random.NextInt(2, a_Biome) == 0) + ); + } + case cMonster::mtSlime: - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) && - ((a_RelY <= 40) || a_Biome == biSwampland); + { + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (!g_BlockTransparent[BlockBelow]) && + ( + (a_RelY <= 40) || (a_Biome == biSwampland) + ) + ); + } + case cMonster::mtGhast: case cMonster::mtZombiePigman: - return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) && - (m_Random.NextInt(20,a_Biome) == 0); + { + return ( + (TargetBlock == E_BLOCK_AIR) && + (BlockAbove == E_BLOCK_AIR) && + (!g_BlockTransparent[BlockBelow]) && + (m_Random.NextInt(20, a_Biome) == 0) + ); + } + + case cMonster::mtWolf: + { + return ( + (TargetBlock == E_BLOCK_GRASS) && + (BlockAbove == E_BLOCK_AIR) && + ( + (a_Biome == biTaiga) || + (a_Biome == biTaigaHills) || + (a_Biome == biForest) || + (a_Biome == biForestHills) || + (a_Biome == biColdTaiga) || + (a_Biome == biColdTaigaHills) || + (a_Biome == biTaigaM) || + (a_Biome == biMegaTaiga) || + (a_Biome == biMegaTaigaHills) + ) + ); + } + default: + { LOGD("MG TODO: Write spawning rule for mob type %d", a_MobType); return false; + } } } return false; -- cgit v1.2.3