From 52d956ccf345c46a605894c4962c8171ece4dd87 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Tue, 29 Oct 2013 21:45:31 +0100 Subject: Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp --- source/Mobs/AggressiveMonster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Mobs/AggressiveMonster.cpp') diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp index ee6252656..88bd2743a 100644 --- a/source/Mobs/AggressiveMonster.cpp +++ b/source/Mobs/AggressiveMonster.cpp @@ -33,7 +33,7 @@ void cAggressiveMonster::InStateChasing(float a_Dt) if (m_Target->IsPlayer()) { cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() == 1) + if (Player->IsGameModeCreative()) { m_EMState = IDLE; return; -- cgit v1.2.3