From 16f44ab7de445e153d949a611104f9ca1cac265c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 20:53:08 +0000 Subject: Source files cleanup: Mobs-related files in a separate subfolder, renamed. git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/Creeper.cpp | 52 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 source/Mobs/Creeper.cpp (limited to 'source/Mobs/Creeper.cpp') diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp new file mode 100644 index 000000000..b42d5690b --- /dev/null +++ b/source/Mobs/Creeper.cpp @@ -0,0 +1,52 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Creeper.h" + + + + + +cCreeper::cCreeper() +{ + m_MobType = 50; + GetMonsterConfig("Creeper"); +} + + + + + +cCreeper::~cCreeper() +{ +} + + + + + +bool cCreeper::IsA( const char* a_EntityType ) +{ + if( strcmp( a_EntityType, "cCreeper" ) == 0 ) return true; + return cMonster::IsA( a_EntityType ); +} + + + + + +void cCreeper::KilledBy( cEntity* a_Killer ) +{ + cItems Drops; + AddRandomDropItem(Drops, 0, 2, E_ITEM_GUNPOWDER); + + // TODO Check if killed by a skeleton, then drop random music disk + + m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); + + cMonster::KilledBy( a_Killer ); +} + + + + -- cgit v1.2.3