From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Mobs/PassiveAggressiveMonster.cpp | 38 -------------------------------- 1 file changed, 38 deletions(-) delete mode 100644 source/Mobs/PassiveAggressiveMonster.cpp (limited to 'source/Mobs/PassiveAggressiveMonster.cpp') diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp deleted file mode 100644 index 28de65905..000000000 --- a/source/Mobs/PassiveAggressiveMonster.cpp +++ /dev/null @@ -1,38 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "PassiveAggressiveMonster.h" - -#include "../Entities/Player.h" - - - - - -cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : - super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height) -{ - m_EMPersonality = PASSIVE; -} - - - - - -void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -{ - super::DoTakeDamage(a_TDI); - - if ((m_Target != NULL) && (m_Target->IsPlayer())) - { - cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() != 1) - { - m_EMState = CHASING; - } - } -} - - - - -- cgit v1.2.3