From b29af701b9a0b6bfbd2acaae06e32e9742fd7e78 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 22 Dec 2012 10:15:53 +0000 Subject: MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/Skeleton.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/Mobs/Skeleton.cpp') diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp index 76a7b6beb..785584fcd 100644 --- a/source/Mobs/Skeleton.cpp +++ b/source/Mobs/Skeleton.cpp @@ -16,9 +16,9 @@ cSkeleton::cSkeleton(void) : -void cSkeleton::Tick(float a_Dt) +void cSkeleton::Tick(float a_Dt, MTRand & a_TickRandom) { - cMonster::Tick(a_Dt); + cMonster::Tick(a_Dt, a_TickRandom); // TODO Outsource // TODO should do SkyLight check, mobs in the dark donīt burn -- cgit v1.2.3