From ecfe6ab65bd1fc2c7f5733fe6ef4e6ddaac44a26 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 22:09:57 +0000 Subject: Source files cleanup: The rest of the files renamed. git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/MonsterConfig.cpp | 114 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 source/MonsterConfig.cpp (limited to 'source/MonsterConfig.cpp') diff --git a/source/MonsterConfig.cpp b/source/MonsterConfig.cpp new file mode 100644 index 000000000..f4e1d2c70 --- /dev/null +++ b/source/MonsterConfig.cpp @@ -0,0 +1,114 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "MonsterConfig.h" +#include "Mobs/Monster.h" +#include "../iniFile/iniFile.h" +//#include + + + + + +struct cMonsterConfig::sAttributesStruct +{ + AString m_name; + float m_SightDistance; + float m_AttackDamage; + float m_AttackRange; + float m_AttackRate; + int m_MaxHealth; +}; + + + + + +struct cMonsterConfig::sMonsterConfigState +{ + AString MonsterTypes; + std::list< sAttributesStruct > AttributesList; +}; + + + + + +cMonsterConfig::cMonsterConfig(void) + : m_pState( new sMonsterConfigState ) +{ + Initialize(); +} + + + + + +cMonsterConfig::~cMonsterConfig() { + delete m_pState; +} + + + + + +void cMonsterConfig::Initialize() { + + sAttributesStruct Attributes; + cIniFile SettingsIniFile("settings.ini"); + cIniFile MonstersIniFile("monsters.ini"); + + if (!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) + { + LOGWARNING("cMonsterConfig: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n"); + return; + } + + m_pState->MonsterTypes = SettingsIniFile.GetValue("Monsters","Types",""); + + if ( m_pState->MonsterTypes.empty() ) + { + LOGWARNING("cMonsterConfig: No Monster types listed in config file, using default attributes \n"); + return; + } + + AStringVector SplitList = StringSplit(m_pState->MonsterTypes,","); + for (unsigned int i = 0; i < SplitList.size(); ++i) + { + if (!SplitList[i].empty()) + { + Attributes.m_name = SplitList[i].c_str(); + Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackDamage", 0); + Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRange", 0); + Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "SightDistance", 0); + Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRate", 0); + Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(), "MaxHealth", 0); + m_pState->AttributesList.push_front(Attributes); + } + } // for i - SplitList[] +} + + + + + +void cMonsterConfig::AssignAttributes(cMonster *m, const char* n) +{ + std::list::const_iterator itr; + for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) + { + if(itr->m_name.compare(n) == 0) + { + m->SetAttackDamage (itr->m_AttackDamage); + m->SetAttackRange (itr->m_AttackRange); + m->SetSightDistance(itr->m_SightDistance); + m->SetAttackRate ((int)itr->m_AttackRate); + m->SetMaxHealth ((short)itr->m_MaxHealth); + } + } // for itr - m_pState->AttributesList[] +} + + + + + -- cgit v1.2.3