From 3bf4130e3fc05f84cf7be7e33656f3e29f0fe12c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 28 Jul 2013 22:55:09 +0200 Subject: Player eating is now properly broadcast to other players. Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions. --- source/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Player.cpp') diff --git a/source/Player.cpp b/source/Player.cpp index c177b8cf4..c90f3c99c 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -705,7 +705,7 @@ void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt ) void cPlayer::SetGameMode(eGameMode a_GameMode) { - if ((a_GameMode >= 3) || (a_GameMode < 0)) + if ((a_GameMode >= gmMin) || (a_GameMode < gmMax)) { LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode); return; -- cgit v1.2.3