From 251c961eea640e18a90aaddc6c787d999dca09dd Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 20:03:26 +0000 Subject: Source files cleanup: Protocol-related files in a separate subfolder git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol/ProtocolRecognizer.h | 99 ++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 source/Protocol/ProtocolRecognizer.h (limited to 'source/Protocol/ProtocolRecognizer.h') diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h new file mode 100644 index 000000000..3eff8d2ab --- /dev/null +++ b/source/Protocol/ProtocolRecognizer.h @@ -0,0 +1,99 @@ + +// ProtocolRecognizer.h + +// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple +// protocol versions and redirects everything to them + + + + + +#pragma once + +#include "Protocol.h" +#include "../ByteBuffer.h" + + + + + +// Adjust these if a new protocol is added or an old one is removed: +#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2" +#define MCS_PROTOCOL_VERSIONS "29, 39" + + + + + +class cProtocolRecognizer : + public cProtocol +{ + typedef cProtocol super; + +public: + cProtocolRecognizer(cClientHandle * a_Client); + + /// Called when client sends some data: + virtual void DataReceived(const char * a_Data, int a_Size) override; + + /// Sending stuff to clients: + virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; + virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; + virtual void SendChat (const AString & a_Message) override; + virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; + virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendDestroyEntity (const cEntity & a_Entity) override; + virtual void SendDisconnect (const AString & a_Reason) override; + virtual void SendEntHeadLook (const cEntity & a_Entity) override; + virtual void SendEntLook (const cEntity & a_Entity) override; + virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; + virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; + virtual void SendEntRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendGameMode (eGameMode a_GameMode) override; + virtual void SendHealth (void) override; + virtual void SendInventoryProgress(char a_WindowID, short a_Progressbar, short a_Value) override; + virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; + virtual void SendKeepAlive (int a_PingID) override; + virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendMetadata (const cEntity & a_Entity) override; + virtual void SendPickupSpawn (const cPickup & a_Pickup) override; + virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override; + virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; + virtual void SendPlayerMoveLook (void) override; + virtual void SendPlayerPosition (void) override; + virtual void SendPlayerSpawn (const cPlayer & a_Player) override; + virtual void SendRespawn (void) override; + virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; + virtual void SendSpawnMob (const cMonster & a_Mob) override; + virtual void SendTeleportEntity (const cEntity & a_Entity) override; + virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendTimeUpdate (Int64 a_WorldTime) override; + virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; + virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual void SendWeather (eWeather a_Weather) override; + virtual void SendWholeInventory (const cInventory & a_Inventory) override; + virtual void SendWholeInventory (const cWindow & a_Window) override; + virtual void SendWindowClose (char a_WindowID) override; + virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; + + virtual AString GetAuthServerID(void) override; + + virtual void SendData(const char * a_Data, int a_Size) override; + +protected: + cProtocol * m_Protocol; //< The recognized protocol + cByteBuffer m_Buffer; //< Buffer for the incoming data until we recognize the protocol + + /// Tries to recognize protocol based on m_Buffer contents; returns true if recognized + bool TryRecognizeProtocol(void); + + /// Called when the recognizer gets a server ping packet; responds with server stats and destroys the client + void HandleServerPing(void); +} ; + + + + + -- cgit v1.2.3