From ba2a9b6b2c1519563662a6a1147a82f96afb36dc Mon Sep 17 00:00:00 2001 From: faketruth Date: Sun, 30 Sep 2012 16:37:44 +0000 Subject: Added falling block entities. Sand and gravel now properly fall down Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/RedstoneSimulator.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/RedstoneSimulator.h') diff --git a/source/RedstoneSimulator.h b/source/RedstoneSimulator.h index 3a845bf6b..13f716cec 100644 --- a/source/RedstoneSimulator.h +++ b/source/RedstoneSimulator.h @@ -10,10 +10,10 @@ public: cRedstoneSimulator( cWorld* a_World ); ~cRedstoneSimulator(); - virtual void Simulate( float a_Dt ); - virtual bool IsAllowedBlock( char a_BlockID ) { return true; } + virtual void Simulate( float a_Dt ) override; + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override { return true; } - virtual void WakeUp( int a_X, int a_Y, int a_Z ); + virtual void WakeUp( int a_X, int a_Y, int a_Z ) override; enum eRedstoneDirection { -- cgit v1.2.3