From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/RedstoneSimulator.h | 82 ---------------------------------------------- 1 file changed, 82 deletions(-) delete mode 100644 source/RedstoneSimulator.h (limited to 'source/RedstoneSimulator.h') diff --git a/source/RedstoneSimulator.h b/source/RedstoneSimulator.h deleted file mode 100644 index c1996bb4e..000000000 --- a/source/RedstoneSimulator.h +++ /dev/null @@ -1,82 +0,0 @@ - -#pragma once - -#include "Simulator.h" -#include "Vector3i.h" - - - - - -class cRedstoneSimulator : - public cSimulator -{ - typedef cSimulator super; -public: - cRedstoneSimulator( cWorld* a_World ); - ~cRedstoneSimulator(); - - virtual void Simulate( float a_Dt ) override; - virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return true; } - - virtual void WakeUp( int a_X, int a_Y, int a_Z ) override; - - enum eRedstoneDirection - { - REDSTONE_NONE = 0, - REDSTONE_X_POS = 0x1, - REDSTONE_X_NEG = 0x2, - REDSTONE_Z_POS = 0x4, - REDSTONE_Z_NEG = 0x8, - }; - eRedstoneDirection GetDirection( int a_X, int a_Y, int a_Z ); - eRedstoneDirection GetDirection( const Vector3i & a_Pos ) { return GetDirection( a_Pos.x, a_Pos.y, a_Pos.z ); } - - static bool IsRepeaterPointingTo (const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos); - static bool IsRepeaterPointingAway(const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos); - static NIBBLETYPE RepeaterRotationToMetaData(float a_Rotation); - static Vector3i GetRepeaterDirection(NIBBLETYPE a_MetaData); - - -private: - struct sRepeaterChange - { - Vector3i Position; - int Ticks; - bool bPowerOn; - bool bPowerOffNextTime; - }; - - typedef std::deque BlockList; - - typedef std::deque< sRepeaterChange > RepeaterList; - RepeaterList m_SetRepeaters; - - void SetRepeater(const Vector3i & a_Position, int a_Ticks, bool a_bPowerOn); - - virtual void AddBlock(int a_X, int a_Y, int a_Z) {} - - void HandleChange( const Vector3i & a_BlockPos ); - BlockList RemoveCurrent( const Vector3i & a_BlockPos ); - - bool PowerBlock( const Vector3i & a_BlockPos, const Vector3i & a_FromBlock, char a_Power ); - int UnPowerBlock( const Vector3i & a_BlockPos, const Vector3i & a_FromBlock ); - - bool IsPowered( const Vector3i & a_BlockPos, bool a_bOnlyByWire = false ); - bool IsPowering( const Vector3i & a_PowerPos, const Vector3i & a_BlockPos, eRedstoneDirection a_WireDirection, bool a_bOnlyByWire ); - - BlockList m_Blocks; - BlockList m_BlocksBuffer; - - BlockList m_RefreshPistons; - - BlockList m_RefreshTorchesAround; - - void RefreshTorchesAround( const Vector3i & a_BlockPos ); - - cCriticalSection m_CS; -}; - - - - -- cgit v1.2.3