From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/SandSimulator.h | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 source/SandSimulator.h (limited to 'source/SandSimulator.h') diff --git a/source/SandSimulator.h b/source/SandSimulator.h deleted file mode 100644 index ff39d62b2..000000000 --- a/source/SandSimulator.h +++ /dev/null @@ -1,39 +0,0 @@ - -#pragma once - -#include "Simulator.h" -#include "BlockEntity.h" -#include "Vector3i.h" - - - - - -class cWorld; - - - - - -class cSandSimulator : public cSimulator -{ -public: - cSandSimulator( cWorld* a_World ); - ~cSandSimulator(); - - virtual void Simulate( float a_Dt ) override; - - virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override; - virtual bool IsPassable( BLOCKTYPE a_BlockType ); - -protected: - virtual void AddBlock(int a_X, int a_Y, int a_Z) override; - - typedef std::list BlockList; - BlockList * m_Blocks; - BlockList * m_Buffer; -}; - - - - -- cgit v1.2.3