From ba2a9b6b2c1519563662a6a1147a82f96afb36dc Mon Sep 17 00:00:00 2001 From: faketruth Date: Sun, 30 Sep 2012 16:37:44 +0000 Subject: Added falling block entities. Sand and gravel now properly fall down Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Simulator.h') diff --git a/source/Simulator.h b/source/Simulator.h index 158e74b99..af823b00b 100644 --- a/source/Simulator.h +++ b/source/Simulator.h @@ -11,7 +11,7 @@ public: virtual void Simulate( float a_Dt ) = 0; virtual void WakeUp( int a_X, int a_Y, int a_Z ); - virtual bool IsAllowedBlock( char a_BlockID ) = 0; + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) = 0; protected: virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0; -- cgit v1.2.3