From 66670f5d5ccabb3b560c2342d79d0cb1e8550899 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 2 Mar 2013 15:44:31 +0000 Subject: Floody fluid simulator has been converted to use direct chunk access git-svn-id: http://mc-server.googlecode.com/svn/trunk@1236 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/FloodyFluidSimulator.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/Simulator/FloodyFluidSimulator.h') diff --git a/source/Simulator/FloodyFluidSimulator.h b/source/Simulator/FloodyFluidSimulator.h index ec3ab044a..e6ce38d61 100644 --- a/source/Simulator/FloodyFluidSimulator.h +++ b/source/Simulator/FloodyFluidSimulator.h @@ -36,16 +36,16 @@ protected: int m_NumNeighborsForSource; // cDelayedFluidSimulator overrides: - virtual void SimulateBlock(int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override; /// Checks tributaries, if not fed, decreases the block's level and returns true - bool CheckTributaries(int a_BlockX, int a_BlockY, int a_BlockZ, const cBlockArea & a_Area, NIBBLETYPE a_MyMeta); + bool CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta); /// Spreads into the specified block, if the blocktype there allows. a_Area is for checking. - void SpreadToNeighbor(int a_BlockX, int a_BlockY, int a_BlockZ, const cBlockArea & a_Area, NIBBLETYPE a_NewMeta); + void SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta); /// Checks if there are enough neighbors to create a source at the coords specified; turns into source and returns true if so - bool CheckNeighborsForSource(int a_BlockX, int a_BlockY, int a_BlockZ, const cBlockArea & a_Area); + bool CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ); } ; -- cgit v1.2.3