From 30ac3f583849f68ea7a29df5be6c53b3ef1fe26d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 9 Sep 2013 19:28:50 +0100 Subject: Added a few changes [SEE DESC] * Revised pickup comments * SlotArea pickup tossing now reflects Player.cpp * Removed unneeded ItemShears comment (was working already) * Sand and gravel pickups spawn with correct speed --- source/Simulator/SandSimulator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Simulator/SandSimulator.cpp') diff --git a/source/Simulator/SandSimulator.cpp b/source/Simulator/SandSimulator.cpp index f4f0cdc80..87fb83357 100644 --- a/source/Simulator/SandSimulator.cpp +++ b/source/Simulator/SandSimulator.cpp @@ -258,7 +258,7 @@ void cSandSimulator::FinishFalling( // Create a pickup instead: cItems Pickups; Pickups.Add((ENUM_ITEM_ID)a_FallingBlockType, 1, a_FallingBlockMeta); - a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5, 0); + a_World->SpawnItemPickups(Pickups, (double)a_BlockX + 0.5, (double)a_BlockY + 0.5, (double)a_BlockZ + 0.5); } -- cgit v1.2.3