From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/WaterSimulator.cpp | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 source/Simulator/WaterSimulator.cpp (limited to 'source/Simulator/WaterSimulator.cpp') diff --git a/source/Simulator/WaterSimulator.cpp b/source/Simulator/WaterSimulator.cpp new file mode 100644 index 000000000..c63135419 --- /dev/null +++ b/source/Simulator/WaterSimulator.cpp @@ -0,0 +1,22 @@ +#include "Globals.h" +#include "WaterSimulator.h" +#include "Defines.h" +#include "World.h" + + + +cWaterSimulator::cWaterSimulator(cWorld *a_World) + : cFluidSimulator(a_World) +{ + m_FluidBlock = E_BLOCK_WATER; + m_StationaryFluidBlock = E_BLOCK_STATIONARY_WATER; + m_MaxHeight = 7; + m_FlowReduction = 1; +} + + +bool cWaterSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType) +{ + return IsBlockWater(a_BlockType); +} + -- cgit v1.2.3