From dd76700d8d0491f385efee1a539462501cb41ad4 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 25 Nov 2013 21:03:26 +0100 Subject: Added cWorld::SpawnExperienceOrb function. Most mobs now give proper Exp. --- source/World.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'source/World.cpp') diff --git a/source/World.cpp b/source/World.cpp index 531952e37..432ab32e9 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -13,6 +13,7 @@ #include "OSSupport/Timer.h" // Entities (except mobs): +#include "Entities/ExpOrb.h" #include "Entities/Pickup.h" #include "Entities/Player.h" #include "Entities/TNTEntity.h" @@ -1561,6 +1562,16 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double +void cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) +{ + cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward); + ExpOrb->Initialize(this); +} + + + + + void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff) { cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec); -- cgit v1.2.3