From 686e0c12e2fa1b8d8e0970306e57cbcfa247f5f5 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Tue, 26 Nov 2013 15:37:15 +0100 Subject: cWorld::SpawnExperienceOrb() now returns the entity ID of the spawned orb. Documented etExpOrb. --- source/World.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/World.h') diff --git a/source/World.h b/source/World.h index 9397f8b75..284e96bbb 100644 --- a/source/World.h +++ b/source/World.h @@ -353,8 +353,8 @@ public: /// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); - /// Spawns an experience orb at the given location with the given reward. - void SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward); + /// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb. + int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward); /// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1); -- cgit v1.2.3