From 265c810079acd2b82062827824f3ff65d495aa94 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 28 Oct 2012 17:30:10 +0000 Subject: Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvil git-svn-id: http://mc-server.googlecode.com/svn/trunk@1015 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WorldStorage/FastNBT.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/WorldStorage/FastNBT.cpp') diff --git a/source/WorldStorage/FastNBT.cpp b/source/WorldStorage/FastNBT.cpp index 13a6819e1..397df036e 100644 --- a/source/WorldStorage/FastNBT.cpp +++ b/source/WorldStorage/FastNBT.cpp @@ -502,7 +502,7 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si { TagCommon(a_Name, TAG_IntArray); Int32 len = htonl(a_NumElements); - m_Result.append((const char *)&len, 2); + m_Result.append((const char *)&len, 4); int * Elements = (int *)(m_Result.data() + m_Result.size()); m_Result.append(a_NumElements * 4, (char)0); for (size_t i = 0; i < a_NumElements; i++) -- cgit v1.2.3