From 929d29996585c4f2e4461519ccf2803936b81ae1 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 10 Apr 2013 21:03:15 +0000 Subject: ItemGrid: Renamed all Item to Slot - better and consistent naming git-svn-id: http://mc-server.googlecode.com/svn/trunk@1381 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WorldStorage/NBTChunkSerializer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/WorldStorage') diff --git a/source/WorldStorage/NBTChunkSerializer.cpp b/source/WorldStorage/NBTChunkSerializer.cpp index e033bfb9b..cf53e4434 100644 --- a/source/WorldStorage/NBTChunkSerializer.cpp +++ b/source/WorldStorage/NBTChunkSerializer.cpp @@ -79,7 +79,7 @@ void cNBTChunkSerializer::AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotN int NumSlots = a_Grid.GetNumSlots(); for (int i = 0; i < NumSlots; i++) { - const cItem & Item = a_Grid.GetItem(i); + const cItem & Item = a_Grid.GetSlot(i); if (Item.IsEmpty()) { continue; -- cgit v1.2.3