From 4b62d1c4631088eb0181048af2d57d67ab9f602e Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Mon, 9 Jul 2012 07:00:28 +0000 Subject: BlockArea name change reverted fixed VS2008 building git-svn-id: http://mc-server.googlecode.com/svn/trunk@649 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cBlockArea.h | 147 ---------------------------------------------------- 1 file changed, 147 deletions(-) delete mode 100644 source/cBlockArea.h (limited to 'source/cBlockArea.h') diff --git a/source/cBlockArea.h b/source/cBlockArea.h deleted file mode 100644 index 5abdab3bb..000000000 --- a/source/cBlockArea.h +++ /dev/null @@ -1,147 +0,0 @@ - -// BlockArea.h - -// Interfaces to the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries -// The object also supports writing the blockdata back into cWorld, even into other coords - - - - - -#pragma once - - - - - -// fwd: "cWorld.h" -class cWorld; - - - - - -// tolua_begin -class cBlockArea -{ - // tolua_end - DISALLOW_COPY_AND_ASSIGN(cBlockArea); - // tolua_begin - -public: - - /// What data is to be queried (bit-mask) - enum - { - baTypes = 1, - baMetas = 2, - baLight = 4, - baSkyLight = 8, - } ; - - cBlockArea(void); - ~cBlockArea(); - - /// Clears the data stored to reclaim memory - void Clear(void); - - /// Reads an area of blocks specified. Returns true if successful. All coords are inclusive. - bool Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas); - - /// Writes the area back into cWorld at the coords specified. Returns true if successful. - bool Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas); - - // TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write - // A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again - - // Setters: - void SetRelBlockType (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType); - void SetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType); - void SetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta); - void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta); - void SetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight); - void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight); - void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight); - void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight); - - // Getters: - BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ); - BLOCKTYPE GetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ); - NIBBLETYPE GetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ); - NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ); - NIBBLETYPE GetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ); - NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ); - NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ); - NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ); - - /// Returns the datatypes that are stored in the object (bitmask of baXXX values) - int GetDataTypes(void) const; - - // tolua_end - - // Clients can use these for faster access to all blocktypes. Be careful though! - /// Returns the internal pointer to the block types - BLOCKTYPE * GetBlockTypes(void) { return m_BlockTypes; } - int GetBlockCount(void) const { return m_SizeX * m_SizeY * m_SizeZ; } - - // tolua_begin - -protected: - - // tolua_end - - class cChunkReader : - public cChunkDataCallback - { - public: - cChunkReader(cBlockArea & a_Area); - - protected: - cBlockArea & m_Area; - int m_OriginX; - int m_OriginY; - int m_OriginZ; - int m_CurrentChunkX; - int m_CurrentChunkZ; - - void CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc); - - // cChunkDataCallback overrides: - virtual bool Coords (int a_ChunkX, int a_ChunkZ) override; - virtual void BlockTypes (const BLOCKTYPE * a_BlockTypes) override; - virtual void BlockMeta (const NIBBLETYPE * a_BlockMetas) override; - virtual void BlockLight (const NIBBLETYPE * a_BlockLight) override; - virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override; - } ; - - // tolua_begin - - int m_OriginX; - int m_OriginY; - int m_OriginZ; - int m_SizeX; - int m_SizeY; - int m_SizeZ; - - BLOCKTYPE * m_BlockTypes; - NIBBLETYPE * m_BlockMetas; // Each meta is stored as a separate byte for faster access - NIBBLETYPE * m_BlockLight; // Each light value is stored as a separate byte for faster access - NIBBLETYPE * m_BlockSkyLight; // Each light value is stored as a separate byte for faster access - - bool SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes); - - int MakeIndex(int a_RelX, int a_RelY, int a_RelZ); - - // Basic Setters: - void SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array); - void SetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array); - - // Basic Getters: - NIBBLETYPE GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array); - NIBBLETYPE GetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array); -} ; -// tolua_end - - - - -- cgit v1.2.3