From f0fc0edd21b9340ce48561a5fceee29e4e055dff Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 24 Aug 2012 09:49:00 +0000 Subject: cPickup doesn't use cPackets. Also, Lua API change, OnCollectItem -> OnCollectPickup; first param is cPlayer to match other callbacks. git-svn-id: http://mc-server.googlecode.com/svn/trunk@786 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cChunkMap.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'source/cChunkMap.cpp') diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index b8e8b05c6..c5a770871 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -451,6 +451,22 @@ void cChunkMap::BroadcastSpawn(cEntity & a_Entity, const cClientHandle * a_Exclu +void cChunkMap::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_Pickup.GetChunkX(), a_Pickup.GetChunkY(), a_Pickup.GetChunkZ()); + if (Chunk == NULL) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastCollectPickup(a_Pickup, a_Player, a_Exclude); +} + + + + + void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); -- cgit v1.2.3