From e2f1cf51c759f0c70bc1dc9f1db3a8575e1db10f Mon Sep 17 00:00:00 2001 From: faketruth Date: Mon, 31 Oct 2011 00:52:20 +0000 Subject: Prepared some parts of the code for multi world support, I created lots of TODO's git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cCraftingWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cCraftingWindow.cpp') diff --git a/source/cCraftingWindow.cpp b/source/cCraftingWindow.cpp index be3de600b..c8ddaa5d7 100644 --- a/source/cCraftingWindow.cpp +++ b/source/cCraftingWindow.cpp @@ -95,7 +95,7 @@ void cCraftingWindow::Close( cPlayer & a_Player ) EulerToVector( -a_Player.GetRotation(), a_Player.GetPitch(), vZ, vX, vY ); vY = -vY*2 + 1.f; cPickup* Pickup = new cPickup( (int)(a_Player.GetPosX()*32), (int)(a_Player.GetPosY()*32) + (int)(1.6f*32), (int)(a_Player.GetPosZ()*32), *Item, vX*2, vY*2, vZ*2 ); - Pickup->Initialize(); + Pickup->Initialize( a_Player.GetWorld() ); } Item->Empty(); } -- cgit v1.2.3