From ce11c6b2bd56f976664e7b416204b9128ca780b1 Mon Sep 17 00:00:00 2001 From: faketruth Date: Mon, 23 Jan 2012 15:11:45 +0000 Subject: Cactus towers can be destroyed by removing the bottom block Added checks whether flowers/mushrooms/saplings can be placed on surface Added checks for cactus to see if it's allowed to be placed Fluids now wash away certain items (flower, sapling, cactus) git-svn-id: http://mc-server.googlecode.com/svn/trunk@169 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cFluidSimulator.cpp | 36 ++++++++++++++++++++++++++++++++++-- 1 file changed, 34 insertions(+), 2 deletions(-) (limited to 'source/cFluidSimulator.cpp') diff --git a/source/cFluidSimulator.cpp b/source/cFluidSimulator.cpp index 55a3f549b..318ecfd5c 100644 --- a/source/cFluidSimulator.cpp +++ b/source/cFluidSimulator.cpp @@ -4,6 +4,8 @@ #include "BlockID.h" #include "Defines.h" #include +#include "cPickup.h" +#include "cItem.h" class cFluidSimulator::FluidData { @@ -170,8 +172,15 @@ void cFluidSimulator::Simulate( float a_Dt ) if( bIsFed ) { char DownID = m_World->GetBlock( pos.x, pos.y-1, pos.z ); - if( IsPassableForFluid(DownID) ) // free for fluid + bool bWashedAwayItem = CanWashAway( DownID ); + if( IsPassableForFluid(DownID) || bWashedAwayItem ) // free for fluid { + if( bWashedAwayItem ) + { + cPickup* Pickup = new cPickup( pos.x * 32 + 16, (pos.y-1) * 32 + 16, pos.z * 32 + 16, cItem( (ENUM_ITEM_ID)DownID, 1, m_World->GetBlockMeta( pos.x, pos.y-1, pos.z ) ) ); + Pickup->Initialize( m_World ); + } + m_World->FastSetBlock( pos.x, pos.y-1, pos.z, m_FluidBlock, 8 ); // falling AddBlock( pos.x, pos.y-1, pos.z ); } @@ -189,8 +198,15 @@ void cFluidSimulator::Simulate( float a_Dt ) { Vector3i & p = *itr; char BlockID = m_World->GetBlock( p.x, p.y, p.z ); + bool bWashedAwayItem = CanWashAway( BlockID ); if( !IsAllowedBlock( BlockID ) ) { + if( bWashedAwayItem ) + { + cPickup* Pickup = new cPickup( p.x * 32 + 16, p.y * 32 + 16, p.z * 32 + 16, cItem( (ENUM_ITEM_ID)BlockID, 1, m_World->GetBlockMeta( p.x, p.y, p.z ) ) ); + Pickup->Initialize( m_World ); + } + if( p.y == pos.y ) m_World->FastSetBlock(p.x, p.y, p.z, m_FluidBlock, Meta + m_FlowReduction); else @@ -223,7 +239,23 @@ bool cFluidSimulator::IsPassableForFluid(char a_BlockID) { return a_BlockID == E_BLOCK_AIR || a_BlockID == E_BLOCK_FIRE - || IsAllowedBlock(a_BlockID); + || IsAllowedBlock(a_BlockID) + || CanWashAway(a_BlockID); +} + +bool cFluidSimulator::CanWashAway( char a_BlockID ) +{ + switch( a_BlockID ) + { + case E_BLOCK_YELLOW_FLOWER: + case E_BLOCK_RED_ROSE: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_CACTUS: + return true; + default: + return false; + }; } //TODO Not working very well yet :s -- cgit v1.2.3