From 2786ad306abe7487e3fc6bed1123ca8ebc2c3198 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 19 Mar 2012 17:15:35 +0000 Subject: Fixed player heads always pointing north (new EntityHeadLook packet) git-svn-id: http://mc-server.googlecode.com/svn/trunk@424 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cMonster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cMonster.cpp') diff --git a/source/cMonster.cpp b/source/cMonster.cpp index 15fb16fc3..1820bae4d 100644 --- a/source/cMonster.cpp +++ b/source/cMonster.cpp @@ -207,7 +207,7 @@ void cMonster::ReplicateMovement() { if(m_bDirtyOrientation && !m_bDirtyPosition) { - cPacket_EntityLook EntityLook( this ); + cPacket_EntityLook EntityLook(*this); m_World->BroadcastToChunk(m_ChunkX, m_ChunkY, m_ChunkZ, EntityLook ); m_bDirtyOrientation = false; } -- cgit v1.2.3