From e45b01ba4a9cf25d5733b4ed839c713a7b22ff2d Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Sat, 24 Dec 2011 01:36:15 +0000 Subject: Very alpha water physic for pickups (The swim now) but there are some problems (get stuck on some positions) so someone might look at it because I have no idea how to make it better :D git-svn-id: http://mc-server.googlecode.com/svn/trunk@102 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cPickup.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/cPickup.h') diff --git a/source/cPickup.h b/source/cPickup.h index cad766e42..fead89447 100644 --- a/source/cPickup.h +++ b/source/cPickup.h @@ -2,6 +2,7 @@ #include "cEntity.h" + class cPacket_PickupSpawn; class cPlayer; class cItem; @@ -23,6 +24,9 @@ public: void HandlePhysics(float a_Dt); private: Vector3f* m_Speed; + Vector3f* m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;) + + Vector3f* m_WaterSpeed; bool m_bOnGround; bool m_bReplicated; -- cgit v1.2.3