From bc466f07a454271d4845a7e8c7f0822541c5afbd Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 20 Sep 2012 13:25:54 +0000 Subject: Refactored windows. As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSurvivalInventory.h | 48 --------------------------------------------- 1 file changed, 48 deletions(-) delete mode 100644 source/cSurvivalInventory.h (limited to 'source/cSurvivalInventory.h') diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h deleted file mode 100644 index 3ad385fcf..000000000 --- a/source/cSurvivalInventory.h +++ /dev/null @@ -1,48 +0,0 @@ - -#pragma once - -#include "cInventory.h" - - - - - -class cSurvivalInventory //tolua_export - : public cInventory -{ //tolua_export - - enum - { - SLOT_CRAFTING_RESULT = 0, - SLOT_CRAFTING_MIN = 1, - SLOT_CRAFTING_MAX = 4, - SLOT_ARMOR_MIN = 5, - SLOT_ARMOR_HELMET = 5, - SLOT_ARMOR_CHESTPLATE = 6, - SLOT_ARMOR_LEGGINGS = 7, - SLOT_ARMOR_BOOTS = 8, - SLOT_ARMOR_MAX = 8, - SLOT_INVENTORY_MIN = 9, - SLOT_INVENTORY_MAX = 35, - SLOT_HOTBAR_MIN = 36, - SLOT_HOTBAR_MAX = 44, - } ; - - void ShiftClickedCraftingResult(short a_SlotNum); - void ShiftClickedCraftingGrid (short a_SlotNum); - void ShiftClickedArmor (short a_Slot); - void ShiftClickedHotbar (short a_Slot); - void ShiftClickedInventory (short a_Slot); - -public: - cSurvivalInventory(cPlayer* a_Owner); - ~cSurvivalInventory(); - - virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override; - - void ShiftClicked(short a_SlotNum); -}; //tolua_export - - - - -- cgit v1.2.3