From d9c25a161e62ffd04353fbdb10e2ffa1cfe98039 Mon Sep 17 00:00:00 2001 From: faketruth Date: Wed, 22 Feb 2012 15:35:10 +0000 Subject: Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time git-svn-id: http://mc-server.googlecode.com/svn/trunk@312 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cWorld.cpp | 22 ---------------------- 1 file changed, 22 deletions(-) (limited to 'source/cWorld.cpp') diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 1b719d031..f8cef7cbb 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -223,28 +223,6 @@ cWorld::cWorld( const AString & a_WorldName ) m_Storage.Start(this, StorageSchema); m_Generator.Start(this, GeneratorName); - cIniFile GenSettings("terrain.ini"); - if( GenSettings.ReadFile() ) - { -#define READ_INI_TERRAIN_VAL( var, type ) cGenSettings::var = (type)GenSettings.GetValueF("Terrain", #var, cGenSettings::var ) - READ_INI_TERRAIN_VAL( HeightFreq1, float ); - READ_INI_TERRAIN_VAL( HeightFreq2, float ); - READ_INI_TERRAIN_VAL( HeightFreq3, float ); - READ_INI_TERRAIN_VAL( HeightAmp1, float ); - READ_INI_TERRAIN_VAL( HeightAmp2, float ); - READ_INI_TERRAIN_VAL( HeightAmp3, float ); - } - else - { -#define SET_INI_TERRAIN_VAL( var ) GenSettings.SetValueF("Terrain", #var, cGenSettings::var ) - SET_INI_TERRAIN_VAL( HeightFreq1 ); - SET_INI_TERRAIN_VAL( HeightFreq2 ); - SET_INI_TERRAIN_VAL( HeightFreq3 ); - SET_INI_TERRAIN_VAL( HeightAmp1 ); - SET_INI_TERRAIN_VAL( HeightAmp2 ); - SET_INI_TERRAIN_VAL( HeightAmp3 ); - GenSettings.WriteFile(); - } m_bAnimals = true; m_SpawnMonsterRate = 10; -- cgit v1.2.3