From 4df23d19b7be2f274974e3dfe91e716e6296f11c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 29 Sep 2012 13:59:32 +0000 Subject: Unified folder name-casing git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/items/ItemBucket.h | 94 ----------------------------------------------- 1 file changed, 94 deletions(-) delete mode 100644 source/items/ItemBucket.h (limited to 'source/items/ItemBucket.h') diff --git a/source/items/ItemBucket.h b/source/items/ItemBucket.h deleted file mode 100644 index 736112960..000000000 --- a/source/items/ItemBucket.h +++ /dev/null @@ -1,94 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" - -class cItemBucketHandler : public cItemHandler -{ -public: - cItemBucketHandler(int a_ItemID) - : cItemHandler(a_ItemID) - { - - } - - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override - { - switch(m_ItemID) - { - case E_ITEM_BUCKET: - { - if (a_Dir >= 0) - { - AddDirection(a_X, a_Y, a_Z, a_Dir); - } - BLOCKTYPE ClickedBlock = a_World->GetBlock(a_X, a_Y, a_Z); - LOG("Bucket Clicked BlockID: %d", ClickedBlock); - ENUM_ITEM_ID NewItem = E_ITEM_EMPTY; - switch (ClickedBlock) - { - case E_BLOCK_WATER: - case E_BLOCK_STATIONARY_WATER: - { - NewItem = E_ITEM_WATER_BUCKET; - break; - } - case E_BLOCK_LAVA: - case E_BLOCK_STATIONARY_LAVA: - { - NewItem = E_ITEM_LAVA_BUCKET; - break; - } - } - cItem Item(a_Item->m_ItemID, 1); - if ( - (NewItem != E_ITEM_EMPTY) && - ( - ((a_Player->GetGameMode() == 1) || - a_Player->GetInventory().RemoveItem(Item)) - ) - ) - { - // Give New Bucket - cItem Item(NewItem, 1); - a_Player->GetInventory().AddItem(Item); - // Remove water / lava block - a_Player->GetWorld()->SetBlock(a_X, a_Y, a_Z, E_BLOCK_AIR, 0); - return true; - } - break; - } - - case E_ITEM_WATER_BUCKET: - case E_ITEM_LAVA_BUCKET: - { - BLOCKTYPE NewBlock = (m_ItemID == E_ITEM_LAVA_BUCKET) ? E_BLOCK_LAVA : E_BLOCK_WATER; - if (a_Dir >= 0) - { - AddDirection(a_X, a_Y, a_Z, a_Dir); - } - if(a_World->GetBlock(a_X, a_Y, a_Z) == E_BLOCK_AIR) - { - cItem Item(a_Item->m_ItemID, 1); - if ((a_Player->GetGameMode() == 1) || (a_Player->GetInventory().RemoveItem(Item))) - { - a_World->SetBlock(a_X, a_Y, a_Z, NewBlock, 0); - - if (a_Player->GetGameMode() == 1) - { - break; //No new Bucket for creative players - } - cItem Item(E_ITEM_BUCKET, 1); - a_Player->GetInventory().AddItem(Item); - return true; - } - } - } - break; - } - - return false; - } - -}; \ No newline at end of file -- cgit v1.2.3